So... assembly language...

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Post Reply
4g3nt_Smith
Posts: 711
Joined: Sun Feb 15, 2004 8:00 am

So... assembly language...

Post by 4g3nt_Smith »

Sucks unbelieveable amounts of ass. Supposedly, it will help us code in C and other languages, but it seems more like a chore; it takes 15 lines of code to make a program that can divide. :icon33:
bork[e]
Posts: 4357
Joined: Tue Mar 23, 2004 8:00 am

Post by bork[e] »

Ok, that's nice.
blood.angel
Posts: 871
Joined: Sat Jun 10, 2000 7:00 am

Post by blood.angel »

You got that ass backward, C helps us to code in assembly easier.
digibob
Posts: 14
Joined: Tue Feb 15, 2000 8:00 am

Post by digibob »

It can be useful for tracking down issues when you have some compiled release code, and the source, but no pdb/whatever to match them up, as you can at least try and work out which registers are storing what, etc, but actually writing something using it... bleurgh.
Post Reply