Tree model following the wind noise

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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AEon
Posts: 1816
Joined: Sun Apr 20, 2003 7:00 am

Tree model following the wind noise

Post by AEon »

This is something curious that really impressed me, mostly because something synthetic does what would actually be realistic and expected.

http://www.youtube.com/watch?v=wLn710W5fMg

Towards the end of the video (1 minute mark) a Windy Day is shown. I found it uncanny that the tree plausibly moves to the wind audio file. Reminded me the first time I say leaves being swept across the ground in Heretic.

Well and letting the user draw a tree outline to have that automatically create a 3D model is also nifty.
Bliccer
Posts: 341
Joined: Thu Nov 26, 2009 4:27 pm

Re: Tree model following the wind noise

Post by Bliccer »

Cool thing in itself but especially that windy day looks more like a tentacle monster than a tree...
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