Map created fot the MSC 2013 and because of this I will not make any other changes. I'm released final version of this map two weeks ago (and forgot annonce there). Because Iof this  I'm understand that map is far  from ideal (missing more vertical gameplay, non very good location of some items). I'm happy with the map released only 70%, but my very poor planning on the prepare stage influenced the final result.
AEon, thanks for your comments in this thread. Without them, the map would have been even worse. 
The location of the RL between ramps feels strange, why not put it into the middle of that huge ground floor area instead?
Yes, probably would have been better. I do not remember now, why put a RL there, between  two ramps.
Maybe I'll make version 2 in a few months and will implement many of your suggestions and comments. But it will be after I finish my 
previous announced map  and the map for tEntityPlus, which I started a few days ago.
 
 
 
 
 
 
 Download
Innominatum objectum (dmr3tourney2) - final
Download
Innominatum objectum (dmr3tourney2) - final (ZIP, 2.1 megabytes, Direct Link to file)
[url=http://doomer.org/maps/q3/][color=#40BF40]My Quake 3 maps[/color] [[color=#FF0040]Russian lang[/color]][/url]