Reality engine.. check it out.

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reefsurfer
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Reality engine.. check it out.

Post by reefsurfer »

http://www.artificialstudios.com/



[lvlshot]http://www.artificialstudios.com/Gallery/mn2.jpg[/lvlshot]
[lvlshot]http://www.artificialstudios.com/Gallery/w1.jpg[/lvlshot]
[lvlshot]http://www.artificialstudios.com/Gallery/b5.jpg[/lvlshot]
[lvlshot]http://www.artificialstudios.com/Gallery/r03.jpg[/lvlshot]
[lvlshot]http://www.artificialstudios.com/Gallery/mn10.jpg[/lvlshot]
[lvlshot]http://www.artificialstudios.com/Gallery/fi12.jpg[/lvlshot]
[lvlshot]http://www.artificialstudios.com/Gallery/m10.jpg[/lvlshot]
[lvlshot]http://www.artificialstudios.com/Gallery/fi14.jpg[/lvlshot]


Here it's engine is compared to other big selling engines:
http://www.artificialstudios.com/compare.php

And here are games in development that are using reality engine:
http://www.artificialstudios.com/media.php



Looks fucking awsome to me.. what ya think o'dium?
saturn
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Post by saturn »

Doesn't look that awesome at all. Bleh, more of those uninteresting fps engine shite.

Image
reefsurfer
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Post by reefsurfer »

saturn wrote:Doesn't look that awesome at all. Bleh, more of those uninteresting fps engine shite.
Dont click my thread then cunt.. let people that might be intrested discuss it instead.. no one is intrested in how much yer yawning.
saturn
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Post by saturn »

It's my opinion dipshit.

Go buy that bowling thing now :icon10:
4days
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Post by 4days »

stop being a knob, reef.

it does look bloody good - be nice to get hold of that tech-demo.
FlamingTP
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Post by FlamingTP »

reefsurfer
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Post by reefsurfer »

saturn wrote:
Go buy that bowling thing now :icon10:
Im working on it damn it :icon33:

There's budgets, plans, inventory, deals, rent negotiations and 20 applications that needs to be filled...
saturn
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Post by saturn »

hah, that will keep your mind off these engines :D
Don Carlos
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Post by Don Carlos »

I notice its a DX9 engine.
So why compare it to Doom 3 which is a GL Engine?
bitWISE
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Post by bitWISE »

Looks pretty sweet. Wonder how well it lends itself to game design...
Microsoft's .NET 2.0 platform has allowed us to unlock the potential of our powerful and flexible level editing tools as well as our flexible programming framework.
This isn't exactly a feature I would be pimping since 2.0 isn't out of beta yet....
Cool Blue
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Post by Cool Blue »

.Net kicks ass.
inolen
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Post by inolen »

FlamingTP wrote:http://quake3world.com/forum/viewtopic.php?t=4666

ownt
Please tell how the Unreal3 engine, with its full features unbeknownst to us, is better than this one?
Last edited by inolen on Sun May 08, 2005 11:18 pm, edited 1 time in total.
phantasmagoria
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Post by phantasmagoria »

i think it looks good :shrug:
[size=85]
bitWISE
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Post by bitWISE »

Cool Blue wrote:.Net kicks ass.
I agree but I wouldn't build a commercial product that had to be used with a beta framework/driver/etc...
-SKID-
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Post by -SKID- »

Metronome

http://media.pc.ign.com/media/740/740307/imgs_1.html

I think it looks like a cool game. Different to say the least.
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U4EA
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Post by U4EA »

bitWISE wrote:I agree but I wouldn't build a commercial product that had to be used with a beta framework/driver/etc...
If the release time of the product is after the framework's release, I'd say it's an excellent way to get a massive headstart. Also, being beta they will probably be working closer with Microsoft than they would otherwise and will have the ability to bring to light any issues they uncover. Not to mention that Microsoft has probably waited until it was quite stable before opening it to MSDN subscribers so the bulk of the changes before release will likely be only bug fixes.
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Eraser
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Post by Eraser »

to be honest, most of those screenshots don't look much better (and remind me of) Silent Hill 2
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MKJ
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Post by MKJ »

Eraser wrote:to be honest, most of those screenshots don't look much better (and remind me of) Silent Hill 2
higher texture res, fo sho
but i must say, it looks a bit splintercellish.
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Oldfriend
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Post by Oldfriend »

this would have a more dramatic effect if they trashed all the images but the last one, it definately has potential
Deji
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Post by Deji »

I have an even better reality engine. Go to your front door and open it. Feast your eyes on that real-time per pixel lightning!
SplishSplash
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Post by SplishSplash »

How is this better than the Far Cry engine?
Seriously. Maybe they've used a couple more polys and higher res textures, but that's not really that impressive considering the continuing advance in hardware.

At least Doom3 had those shadow thingies.
Geebs
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Post by Geebs »

Reefsurfer, why not post just one pic and give a link rather than sticking in 3000 like you usually do? Give me and Booger a break.
reefsurfer
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Post by reefsurfer »

Geebs wrote:Reefsurfer, why not post just one pic and give a link rather than sticking in 3000 like you usually do? Give me and Booger a break.
Im sorry man, but you two arent exactly the majority on these boards....
but i will have it in mind next time im posting lvlshots. :icon31:
bitWISE
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Post by bitWISE »

U4EA wrote:
bitWISE wrote:I agree but I wouldn't build a commercial product that had to be used with a beta framework/driver/etc...
If the release time of the product is after the framework's release, I'd say it's an excellent way to get a massive headstart. Also, being beta they will probably be working closer with Microsoft than they would otherwise and will have the ability to bring to light any issues they uncover. Not to mention that Microsoft has probably waited until it was quite stable before opening it to MSDN subscribers so the bulk of the changes before release will likely be only bug fixes.
The beta sdk and runtime have been public for a while. So you don't really have to be close to Microsoft to use it. I've been building stuff in C# with it and although I don't see anything wrong with it I just felt like finding something negative to argue about. <3
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