I'm familiar with idtech3 pipieline, I made maps with this engine.
What I need now is Linux compatible tech to load my worlds made in Blender with support for bump mapping and such.
I was thinking about quake4? Darkradiant seems simple, all I need is placing lights and meshes in md5 - should be enough? Anyone has experience with similar tasks?
Do I need full Quake4 to load custom levels or demo is enough?
Quake4 as renderer for scenes of levels
Re: Quake4 as renderer for scenes of levels
Also - doom3 is on the table as well.
Re: Quake4 as renderer for scenes of levels
Darkplaces, Xreal
Re: Quake4 as renderer for scenes of levels
I don't want to have anything to do with q3map2 anymore.