Open discussion about any topic, as long as you abide by the rules of course!
SoM
Posts: 8489 Joined: Fri Dec 03, 1999 8:00 am
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by SoM » Sun Nov 23, 2014 3:00 pm
oh the memories
[color=red][WYD][/color]S[color=red]o[/color]M
SoM
Posts: 8489 Joined: Fri Dec 03, 1999 8:00 am
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by SoM » Sun Nov 23, 2014 3:53 pm
watched em all, enjoyed
[color=red][WYD][/color]S[color=red]o[/color]M
seremtan
Posts: 36018 Joined: Wed Nov 19, 2003 8:00 am
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by seremtan » Sun Nov 23, 2014 4:01 pm
interesting and informative
shame some of the in-game capture was so poor...
PhoeniX
Posts: 4067 Joined: Fri Aug 04, 2000 7:00 am
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by PhoeniX » Sun Nov 23, 2014 4:24 pm
Don't normally have the patience for anything that long but that was very interesting, cheers
.
SoM
Posts: 8489 Joined: Fri Dec 03, 1999 8:00 am
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by SoM » Sun Nov 23, 2014 8:10 pm
Memphis wrote: Whoa. DTS posts something not shit. Today is a day of days, indeed.
Does the guy...really....have to keep....pausing....as he....talks though.
It's starting.....to really.....get annoy....ing.
Also, it would be nice if some of the footage was actually representative of what was being said. Here's Doom 3, built around it's lighting and shadows, but we're not gonna turn the flashlight on once to show this 'cos I cannae be arsed so here's some randomly scraped footage. He skipped Model 2 entirely, as well as much else. I liked it, but it's more a collection of verses for a choir that already, or at least once knew them, than actually informative, both historically and technically.
look again, the Doom 3 flashlight was used
[color=red][WYD][/color]S[color=red]o[/color]M
feedback
Posts: 7449 Joined: Mon Feb 18, 2002 8:00 am
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by feedback » Tue Nov 25, 2014 12:02 am
really like that site. thanks, dulltron.
I love quake!
Κracus
Posts: 5982 Joined: Tue Oct 16, 2007 12:38 am
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by Κracus » Tue Nov 25, 2014 1:10 pm
MUD's don't have graphics.
LawL
Posts: 18358 Joined: Wed Mar 01, 2006 5:49 am
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by LawL » Tue Nov 25, 2014 9:11 pm
Thread needs more o'dium.
Thick, solid and tight in all the right places.
Captain
Posts: 20410 Joined: Thu Jan 05, 2006 2:50 am
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by Captain » Tue Nov 25, 2014 11:39 pm
Κracus wrote: MUD's don't have graphics.
Kracus doesn't have a GTI.
MKJ
Posts: 32582 Joined: Fri Nov 24, 2000 8:00 am
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by MKJ » Wed Nov 26, 2014 9:00 am
seremtan
Posts: 36018 Joined: Wed Nov 19, 2003 8:00 am
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by seremtan » Wed Nov 26, 2014 12:23 pm
this must be why media people without a clue were heralding the arrival of 'photo-realistic' games
ten fucking years ago
plained
Posts: 16366 Joined: Thu Jun 13, 2002 7:00 am
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by plained » Wed Nov 26, 2014 9:42 pm
my kid learned alot from this thx
it is about time!
Whiskey 7
Posts: 9709 Joined: Sat Jul 21, 2001 7:00 am
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by Whiskey 7 » Wed Nov 26, 2014 9:57 pm
Lieutenant Dan wrote: That was fantastic, thank you
I am only 5 minutes in and have seen so many games I used to play. So many memories.
Thank you DTS for a simply marvelous topic
[color=#FFBF00]Physicist [/color][color=#FF4000]of[/color] [color=#0000FF]Q3W[/color]
LawL
Posts: 18358 Joined: Wed Mar 01, 2006 5:49 am
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by LawL » Wed Nov 26, 2014 10:19 pm
Simply marvelous.
Thick, solid and tight in all the right places.
Whiskey 7
Posts: 9709 Joined: Sat Jul 21, 2001 7:00 am
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by Whiskey 7 » Wed Nov 26, 2014 10:39 pm
Sat through the lot and it was really good
[color=#FFBF00]Physicist [/color][color=#FF4000]of[/color] [color=#0000FF]Q3W[/color]
seremtan
Posts: 36018 Joined: Wed Nov 19, 2003 8:00 am
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by seremtan » Wed Nov 26, 2014 11:56 pm
i wonder why they took the Q3 footage of Campgrounds from the night time version, where you have to use the Oculus Rift echolocation mod to see players?