Screenshots

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Fjoggs
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Re: Screenshots

Post by Fjoggs »

Don't listen to the tiger! Keep it in here until you have something we can download. Gotta keep the screenshots-thread alive you know. ;)
cityy
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Re: Screenshots

Post by cityy »

#shotsfired
www.ferdinandlist.de/leveldesign
AndyW
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Re: Screenshots

Post by AndyW »

Sir Yes Sir ! :)
Die Vitamine sind in der Dose gefangen!!!
AndyW
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Re: Screenshots

Post by AndyW »

Die Vitamine sind in der Dose gefangen!!!
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Bacon
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Re: Screenshots

Post by Bacon »

A friend and I are working on a q3wcp16 remake, just playing with models and terran blending for now

[lvlshot]http://img.bacon.ms/shot0003.jpg[/lvlshot]

Ricco harbor from Mario Sunshine

[lvlshot]http://img.bacon.ms/shot0005.jpg[/lvlshot]

And another playermodel

[lvlshot]http://img.bacon.ms/shot0263.jpg[/lvlshot]
Last edited by Bacon on Wed Mar 18, 2015 1:33 am, edited 1 time in total.
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CZghost
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Re: Screenshots

Post by CZghost »

AndyW was watching Full Metal Jacket or so? :) Nice screenshots anyway
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seremtan
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Re: Screenshots

Post by seremtan »

is that a skybox in screen #2?
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Bacon
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Re: Screenshots

Post by Bacon »

Yes, it's the skybox used in the map q3wcp16, "oceansky" I believe. I just use it as a placeholder until I decide what to use.

Also, finished another Perfect Dark weapon last night:

[lvlshot]http://img.bacon.ms/shot0271.jpg[/lvlshot]
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Hipshot
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Re: Screenshots

Post by Hipshot »

I think he meant the green there and that's geometry.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Fjoggs
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Re: Screenshots

Post by Fjoggs »

Got some time to work on my Reflex map. Where's phong shading when you need it!

[lvlshot]http://fjoggs.com/img/reflex/tourney1/tourney1_11.jpg[/lvlshot]

[lvlshot]http://fjoggs.com/img/reflex/tourney1/tourney1_12.jpg[/lvlshot]

[lvlshot]http://fjoggs.com/img/reflex/tourney1/tourney1_13.jpg[/lvlshot]
Last edited by cityy on Fri Apr 17, 2015 4:43 pm, edited 1 time in total.
Reason: exchanged [img] for [lvlshot]
Ferrao10
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Re: Screenshots

Post by Ferrao10 »

That looks gorgeous, Fjoggs!
Pat Howard
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Re: Screenshots

Post by Pat Howard »

nice, it looks like the crystal dimension in adventure time :)
Infernis
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Re: Screenshots

Post by Infernis »

You better finish it Fjoggs!
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AndyW
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Re: Screenshots

Post by AndyW »

[lvlshot]http://i.imgur.com/cuZnlRfh.jpg[/lvlshot]

Today i did some Pipework on the Quad area. I will spend one more week into general detailing to finish the Map before Re-texturig it with Socks set. For me this Map was a great lesson that i learnd alot from and it helped me to get "into-it" again.
But i still have alot to learn:
-shaders
-compiling tricks & tweaks
-Photoshop skills (just downloaded Photoshop CS2 for free, i think this should work fine for shader creation)
-lightning tweaks
-general layouting
...
Next step is to buy a new PC so i can work with my 2 LCDs without having problems and radiant crashes caused by the shxtty X2300 GFX chip!
:olo:
Die Vitamine sind in der Dose gefangen!!!
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Bacon
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Re: Screenshots

Post by Bacon »

[lvlshot]http://img.bacon.ms/shot0285.jpg[/lvlshot]
[lvlshot]http://img.bacon.ms/shot0286.jpg[/lvlshot]

:paranoid:
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Eraser
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Re: Screenshots

Post by Eraser »

looks cool. Is it possible to fix those overly stretched textures on the vertical terrain faces?
AndyW
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Re: Screenshots

Post by AndyW »

WOW!
I wish i would be able to do terrain and rocks like this!
Everytime i start terrain-stuff im ending in GFX Errors and get Mad. :confused:
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Bacon
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Re: Screenshots

Post by Bacon »

Eraser wrote:looks cool. Is it possible to fix those overly stretched textures on the vertical terrain faces?
Yeah. I just haven't got around to fixing those yet. :p

So far it was more or less of a test to see how large of a map the game can handle. The first screenshots map takes up the entire grid in radiant, vertically.
AndyW wrote:WOW!
I wish i would be able to do terrain and rocks like this!
Everytime i start terrain-stuff im ending in GFX Errors and get Mad. :confused:
What kind of errors in particular? I'm sure some people here can help.
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AndehX
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Re: Screenshots

Post by AndehX »

ok so I may as well post a few pics of something I started recently. Never released a map before as I've never really been happy with anything ive made. I really don't think my mind is creative enough to make maps, but I try anyway. Just a rough layout at the moment...

[lvlshot]http://i1187.photobucket.com/albums/z382/AndehGX/quake3/1.jpg[/lvlshot]

[lvlshot]http://i1187.photobucket.com/albums/z382/AndehGX/quake3/2.jpg[/lvlshot]

[lvlshot]http://i1187.photobucket.com/albums/z382/AndehGX/quake3/3.jpg[/lvlshot]

[lvlshot]http://i1187.photobucket.com/albums/z382/AndehGX/quake3/4.jpg[/lvlshot]
AndyW
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Re: Screenshots

Post by AndyW »

AndehX wrote: I really don't think my mind is creative enough to make maps, but I try anyway.
Andeh dont stress yourself! I think youre not an Idiot and you will get into it really fast!!
Maybe you want to to give us a BSP to jump around and get some feedback?? :)
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Hipshot
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Re: Screenshots

Post by Hipshot »

I hope we know by now, who made those keys...

Image
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
cityy
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Re: Screenshots

Post by cityy »

Finally get those maps added as well! :-)
www.ferdinandlist.de/leveldesign
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Eraser
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Re: Screenshots

Post by Eraser »

Hipshot wrote:I hope we know by now, who made those keys...
Ooh, I know those :D
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Hipshot
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Re: Screenshots

Post by Hipshot »

Ent+ had them before QL.

Oh how I wish they make a Q1 remake, but with the level of graphics QL have. That's kinda my vision when I made those keys =/ =)
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
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Eraser
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Re: Screenshots

Post by Eraser »

How does Quake Live have them? Are they used as mapmodels?
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