Who has influenced you the most in mapping?

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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Eraser
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Re: Who has influenced you the most in mapping?

Post by Eraser »

Ever since the release of my ep_survival map, CZghost has been my biggest influence. Hence the complete lack of map releases since.
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CZghost
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Re: Who has influenced you the most in mapping?

Post by CZghost »

:olo: Well, nice joke :up: Eraser, your maps will never make me mad, I always go to Survival when I need to calm down :) The reason is that this map is much more like deathmatch ones than your previous map Testing Procedures, and other maps for Entity Plus mod.

Maybe I will make a redux of Q3DM7 with retexture and some architectural changes. Thanks for Eraser's Testing Procedures, which has influenced me to do this since there is already retextured section of DM7 :up:
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scythe
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Re: Who has influenced you the most in mapping?

Post by scythe »

Do any of you remember Headshot from the old Quake 1 days? Amazing mapper and a cool dude. And of course, John Romero, Levelord and American McGee were my first real influences.

As far as Quake 3, Sparth, Sock, Cardigan, and Hipshot inspire by their awesomeness, rather than directly influence.
axbaby
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Re: Who has influenced you the most in mapping?

Post by axbaby »

My inspiration comes from quake1 dm maps and Threewave CTF brush and texture work.
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dONKEY
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Re: Who has influenced you the most in mapping?

Post by dONKEY »

I forgot one, Anwulf.
All round top guy.
School master to the max....brilliant level designer in his own right, and so so funny.
If you read this, from behind the great fire wall, I miss you.
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Theftbot
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Re: Who has influenced you the most in mapping?

Post by Theftbot »

ZTN, and swelt too
AndyW
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Re: Who has influenced you the most in mapping?

Post by AndyW »

IN THE BEGINNING:
-Q2 & Q3 stock mappers @Id
-Qfraggle
-ZTN
- Shame on me, i totally forgot Lunaran! <-EDIT
-In 2001 Dangerzone´s tutorials helped me alot to switch to radiant (I was a QuArK user till Q3 release)
I really want to thank M.Kupfer (D@ngerzone) again for his great "german" tutorials! -> http://home.arcor.de/q3michel/tutor/tutindex.html

TODAY:
-Cityy
-Pat Howard
-sst
...And my childhood-hero TWillits... I really like this smart guy!
Id would be a pleasure to sipp a beer and talk with that man...
(Only more pleasure to sipp a beer with cityy, pat,sst & Twillits) :)

Maybe some of the German artists intrested in a small meeting? No mapping weekend... either talk&exchange and havin fun? I would host it at my Appartment.
Last edited by AndyW on Thu Apr 23, 2015 1:37 pm, edited 1 time in total.
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Fjoggs
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Re: Who has influenced you the most in mapping?

Post by Fjoggs »

dONKEY wrote: Fjoggs is incredible for his geometry, just not so good at completing stuff.
I've been super busy! Always so busy these 15 years, uhm, yea. That's my excuse. :ninja:
v1l3
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Re: Who has influenced you the most in mapping?

Post by v1l3 »

DruZli, SHoD, Nunuk, Bal, Mr.CleaN, Teddy, JaLisK0, Charon, Polo, Geit, EvilLair, Decker, Amethyst7, Akuma, Auhsan, ButterB, Poub, iX, Myth, (tm)centaura, r_speeds, Hubster, blemish, Lunaran, acid, cha0s, ninemil, dONKEY, dragee, Electro, Killazontherun, cardigan, stecki, GlassMan, Hal9000, Quakeulf, }{ammer, g1zm0, JustOneFiX, kat, Kit Carson, Krash, Lukin, Laerth, Lloyd Morris, McBugzz, Killer, Munyul Verminard, Jax Gator, Bubba, psion, Speedy, Ydnar, Kell, aEON, thefury aka sumatra, Cityy, dAde, Eraser, Painter, ShadoW(Poland), Requiem, Q-Fraggel, Quaker-X, rfw, Kaziganthe, stiven, Paul Jaquays, StormShadow, Anwulf, Rorshach, redfella, natestah, skinNCNmaster, rgoer, Thunda, TymoN, Tymo, MJK, x0r, Yogi, ROODOG, unitool, [FSF]Moses, Goose, Castle, James McDonough, Tscaboid, megaman, Fjoggs, Priv, jude, Hipshot, Knight Lore''FC, LordSquart, newborn, [acid], voodoochopstiks, sst13, Lemon Head, =PiT=Leone, Vondur, Kamarov, Juz, JUGULATOR, Havoc, Juggernaut, Johan Nilsson, jex, Fingers, Zdim, Wren Hong & Johnny Hong, RRROOOAAARRR, gloogun, Flusyndrome, GAEL, Fusion, Foo, 79DieselRabbit, Friction, Firestarter, Q, KILLSPY, EraSerX, g1zm0, Priv, Vymmiatacz, Shub-Niggurath, Daemion, Cyben, CHICKENTEAM, [BKA]Cu$ith, Sock, QkennyQ, nihil, shadowland2000, quint, papri-K, Brenda EM, Mr.LyCon, LEVELORD, AsNagrim, Kona, Peej, Scampie, Andeh, ALMighty, kirk eichler, Black Dog, Amphetamine, and last but not least...Swelt, PJW, and wVIPERw.
cityy
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Re: Who has influenced you the most in mapping?

Post by cityy »

AndyW wrote:No mapping weekend... either talk&exchange and havin fun? I would host it at my Appartment.
I'd like a mapping weekend though! I suggested that to Hipshot once.

Edit:
Back on topic: AEon and Obsidian have influenced me a lot too because of their endless patience when I first showed up here in 2011 and had even less of an idea what I was doing than I have now. There is probably noone here who wasn't inspired by sock's work.
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Hipshot
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Re: Who has influenced you the most in mapping?

Post by Hipshot »

v1l3 wrote:DruZli, SHoD, Nunuk, Bal, Mr.CleaN, Teddy, JaLisK0, Charon, Polo, Geit, EvilLair, Decker, Amethyst7, Akuma, Auhsan, ButterB, Poub, iX, Myth, (tm)centaura, r_speeds, Hubster, blemish, Lunaran, acid, cha0s, ninemil, dONKEY, dragee, Electro, Killazontherun, cardigan, stecki, GlassMan, Hal9000, Quakeulf, }{ammer, g1zm0, JustOneFiX, kat, Kit Carson, Krash, Lukin, Laerth, Lloyd Morris, McBugzz, Killer, Munyul Verminard, Jax Gator, Bubba, psion, Speedy, Ydnar, Kell, aEON, thefury aka sumatra, Cityy, dAde, Eraser, Painter, ShadoW(Poland), Requiem, Q-Fraggel, Quaker-X, rfw, Kaziganthe, stiven, Paul Jaquays, StormShadow, Anwulf, Rorshach, redfella, natestah, skinNCNmaster, rgoer, Thunda, TymoN, Tymo, MJK, x0r, Yogi, ROODOG, unitool, [FSF]Moses, Goose, Castle, James McDonough, Tscaboid, megaman, Fjoggs, Priv, jude, Hipshot, Knight Lore''FC, LordSquart, newborn, [acid], voodoochopstiks, sst13, Lemon Head, =PiT=Leone, Vondur, Kamarov, Juz, JUGULATOR, Havoc, Juggernaut, Johan Nilsson, jex, Fingers, Zdim, Wren Hong & Johnny Hong, RRROOOAAARRR, gloogun, Flusyndrome, GAEL, Fusion, Foo, 79DieselRabbit, Friction, Firestarter, Q, KILLSPY, EraSerX, g1zm0, Priv, Vymmiatacz, Shub-[LOL RACISM], Daemion, Cyben, CHICKENTEAM, [BKA]Cu$ith, Sock, QkennyQ, nihil, shadowland2000, quint, papri-K, Brenda EM, Mr.LyCon, LEVELORD, AsNagrim, Kona, Peej, Scampie, Andeh, ALMighty, kirk eichler, Black Dog, Amphetamine, and last but not least...Swelt, PJW, and wVIPERw.
It's almost like π
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
spookmineer
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Re: Who has influenced you the most in mapping?

Post by spookmineer »

Ah some new (old) names!

Ten years ago I had trouble with a map, and although these people were Mappers (with capital M), I just sent emails to whom I think could help me... I figured, they wouldn't mention their email address on their site if they mind being emailed to :|

Amethyst7 helped me a lot with getting the slingshot trajectories like he used in some of his maps. There were more than "a few" emails sent back and forth.

Cardigan helped me with bot support (cluster portals were a mystery to me). He even offered to block things out if I sent him the .map file, which he did!


v1l3, you mentioned Priv twice :clownboat:
Fjoggs
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Re: Who has influenced you the most in mapping?

Post by Fjoggs »

Cardigan's AAS optimizing tutorial on that funky webpage of his. Never forget.
foralarx2k3
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Re: Who has influenced you the most in mapping?

Post by foralarx2k3 »

It's too difficult to list just one.

Andeh, Bal, blemish, Mr.CleaN, Decker, DruZli, Fingers, Fjoggs, thefury (sumatra), hubster, FxR|jude, JustOneFiX, Killer, Kit Carson, KODIAK, Kona, Lunaran, Natestah, NecrosiS, phantazm11, polo, The Preacher, Sock, ShadoW, StormShadow, Tigger-oN, Tymo, unitool, Wiebo de Wit, ztn

I love Finger's Future Brownie and Meatball Grinder maps .. nothing special to look at but they just work. And whilst most people may like Aerowalk, hubster's Dismemberment is pure class. (Each to our own right? :p)
My Maps: [url=https://lvlworld.com/review/id:1911]Steep Learning Curve[/url], [url=https://lvlworld.com/review/id:1905]Reckless Abandonment[/url], [url=https://lvlworld.com/review/id:1955]The Rage[/url], [url=https://lvlworld.com/review/id:2409]The Immortal Coil[/url]
AndehX
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Re: Who has influenced you the most in mapping?

Post by AndehX »

foralarx2k3 wrote:Andeh
Im assuming you don't mean me, but if you do, then im honored lol.
foralarx2k3
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Re: Who has influenced you the most in mapping?

Post by foralarx2k3 »

AndehX wrote:
foralarx2k3 wrote:Andeh
Im assuming you don't mean me, but if you do, then im honored lol.
If you happen to be one and the same author of this little puppy:-

Title: Andeh's Arena
File: aatourney1.pk3
Author: Andrew "Andeh" Ashcroft

http://lvlworld.com/review/id:1874

Then yes I mean you. Whilst the map may look incredibly simple, it's great fun to play. And is one of the few floaters that stayed permanently on my hard drive. I tried many times to make a floater that I enjoyed as much as this, but always failed miserably. Sometimes maps don't have to be amazing to influence people, sometimes it's the ideas that they inspire in others. So if it is your's then thank you.

Ian
AKA FoRa
My Maps: [url=https://lvlworld.com/review/id:1911]Steep Learning Curve[/url], [url=https://lvlworld.com/review/id:1905]Reckless Abandonment[/url], [url=https://lvlworld.com/review/id:1955]The Rage[/url], [url=https://lvlworld.com/review/id:2409]The Immortal Coil[/url]
AndehX
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Re: Who has influenced you the most in mapping?

Post by AndehX »

Yeah, thats me. Thanks lol!
GODLIKE
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Re: Who has influenced you the most in mapping?

Post by GODLIKE »

Lunaran.

Nice to see that guy getting some love... I remember basically just automatically putting anything he put out onto my DM server, and his design guide was kickass.
VolumetricSteve
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Re: Who has influenced you the most in mapping?

Post by VolumetricSteve »

I have Obsidian and Misantropia to thank for making my maps possible. I guess the thing that impacted my design most was the feeling I got while being lost or overwhelmed in any part of doom or quake. I suppose that boils down to Sandy Petersen and Tim Willits.
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