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Re: Oculus rift...
Posted: Sun Apr 21, 2013 4:41 pm
by Plan B
andyman wrote:blocks as wheels... riiiiight

Re: Oculus rift...
Posted: Sun Apr 21, 2013 4:57 pm
by DTS
seremtan wrote:lol, i can't wait to strap a massive plastic iron to my face and play generic linear shooters
Plan B wrote:It will evolve, negative Nancy.
Flashback to 30 years ago; I can't wait to drag a 3 pound brick around to be able to phone people on the go.
It won't evolve on its own, Plan Bullshit; it needs people (like Seremtan) telling what's wrong with it to progress.
Re: Oculus rift...
Posted: Sun Apr 21, 2013 4:59 pm
by Plan B
Thanks for pointing out that inorganic matter doesn't evolve on its own, DTS

Re: Oculus rift...
Posted: Sun Apr 21, 2013 5:03 pm
by DTS
Nothing evolves "on its own", cause nothing exists in isolation, moron

Re: Oculus rift...
Posted: Sun Apr 21, 2013 5:09 pm
by Plan B
Thanks for educating me, DTS.
I'm sure embarassed about that thing I never mentioned you're spazzing out over

Re: Oculus rift...
Posted: Sun Apr 21, 2013 5:14 pm
by DTS
Plan B wrote:...
I'm sure embarassed about that thing I never mentioned you're spazzing out over

I'm not "spazzing out" and Idk what you're talking about now

Re: Oculus rift...
Posted: Sun Apr 21, 2013 5:18 pm
by Plan B
DTS wrote:I'm "spazzing out" and Idk what I'm talking about now
Exactly.
Breathe and let go, my little numpkin.
Re: Oculus rift...
Posted: Sun Apr 21, 2013 5:20 pm
by Transient
LOL
Re: Oculus rift...
Posted: Sun Apr 21, 2013 5:30 pm
by DTS
Oh, quote edits,
real mature.
When yiou stoop to quote edits, you've lost

Re: Oculus rift...
Posted: Sun Apr 21, 2013 5:54 pm
by seremtan
Plan B wrote:It will evolve, negative Nancy.
maybe, Plan Bender - or maybe it'll be like 3D movies: something that pops up every so often with plenty of fanfare, but somehow disappoints every time
something like your penis
Re: Oculus rift...
Posted: Sun Apr 21, 2013 6:04 pm
by Tsakali
well it's improbable that it will continue to disappoint every time. The need to create more realistic mediums (at least in gaming) is an obvious driving force. It will get done right, at some point...
It's not going away so you might as well quit your ignant trolling on the subject.
Re: Oculus rift...
Posted: Sun Apr 21, 2013 7:18 pm
by Plan B
seremtan wrote:Plan B wrote:It will evolve, negative Nancy.
maybe, Plan Bender - or maybe it'll be like 3D movies: something that pops up every so often with plenty of fanfare, but somehow disappoints every time
something like your penis
Yeah, maybe this or that.
But *probably* this is the next step in how we perceive media.
I don't really understand this resistance to this obvious innovation.
Did you heavily invest in some 2D stock or something?
Re: Oculus rift...
Posted: Sun Apr 21, 2013 7:40 pm
by seremtan
ignant

2D stock
by the way, has anyone actually tried these things? what's the peripheral vision like? that's something that could really be improved, to get us away from the current running-around-wearing-a-box-on-your-head-with-a-hole-in-it experience
Re: Oculus rift...
Posted: Sun Apr 21, 2013 7:51 pm
by Plan B
Heh, it's a bit reminiscent of how my gran didn't see the advantage of colour tvs over her steam powered b/w tv

Re: Oculus rift...
Posted: Sun Apr 21, 2013 8:44 pm
by seremtan
your grandma had a steam-powered TV?
rad
Re: Oculus rift...
Posted: Sun Apr 21, 2013 8:51 pm
by Plan B
Yup.
And she beat that steam-powered TV over your troglodite grandma's head to announce the coming of 3D experience.
Sweet old grandma

Re: Oculus rift...
Posted: Sun Apr 21, 2013 9:07 pm
by Plan B
Plus lick my sour balls
Re: Oculus rift...
Posted: Sun Apr 21, 2013 9:08 pm
by Plan B
Extra vinegary

Re: Oculus rift...
Posted: Sun Apr 21, 2013 9:38 pm
by seremtan
Plan B wrote:Yup.
And she beat that steam-powered TV over your troglodite grandma's head to announce the coming of 3D experience.
Sweet old grandma

a beautiful story you can tell your grandchildren once you've translated it into mongolese
Re: Oculus rift...
Posted: Mon Apr 22, 2013 12:52 am
by Tsakali
seremtan wrote:ignant

2D stock
by the way, has anyone actually tried these things? what's the peripheral vision like? that's something that could really be improved, to get us away from the current running-around-wearing-a-box-on-your-head-with-a-hole-in-it experience
the view is actually a respectable 110 degrees, which is a significant improvement. the real question is, with such a wide FOV, if the 1900+ pixel resolution will be good enough.
Re: Oculus rift...
Posted: Mon Apr 22, 2013 1:21 pm
by DTS
Actually in that Mirror's Edge video, he said that the peripheral vision was lower than the original and caused him such problems as making one of the puzzles more difficult to do

Re: Oculus rift...
Posted: Tue Apr 23, 2013 2:04 am
by Tsakali
you're either full of shit, or they are false advertising.. either way, not my fault.
Re: Oculus rift...
Posted: Tue May 07, 2013 8:49 am
by U4EA
Re: Oculus rift...
Posted: Sat Jun 01, 2013 8:24 am
by Don Carlos
http://www.joystiq.com/2013/06/01/oculu ... ana-polic/
Oculus Rift engineer killed as gang members flee Santa Ana police
Andrew Scott Reisse, a computer graphics engineer and a co-founder of Oculus VR, the company behind the Oculus Rift VR headset, was killed in Santa Ana, California on Thursday, reports local ABC affiliate KABC. Reisse was traversing a crosswalk when he was struck by a car, a Dodge charger carrying suspects fleeing Santa Ana police.
Sad news

Re: Oculus rift...
Posted: Sat Jun 01, 2013 8:39 am
by Transient