Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Duhard
Posts: 6216 Joined: Sat Dec 11, 1999 8:00 am
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by Duhard » Thu Aug 04, 2005 10:44 pm
DooMer wrote: Duhards 100% correct. 1 other thing is to maybe put some armor shards around. Not a whole lot. If you lose control of the map, every little bit helps, all it takes is 1 shard to survive a rail.
DooMer's 110% correct...those shards should be located near the spawn points :icon14:
I also noticed that you have two spawning points near the 50 health/red armor...maybe it would be better to spread 'em a bit more =]
Duhard
Posts: 6216 Joined: Sat Dec 11, 1999 8:00 am
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by Duhard » Thu Aug 04, 2005 10:47 pm
I'll be testing the other maps tonight...stay tuned :icon14:
^misantropia^
Posts: 4022 Joined: Sat Mar 12, 2005 6:24 pm
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by ^misantropia^ » Thu Aug 04, 2005 10:47 pm
Duhard wrote: I don't have time for the internet...I'm too busy fucking your girlfriends.
Is now a good time to bring up the fact that she's got herpes?
Oeloe
Posts: 1529 Joined: Fri Mar 19, 2004 8:00 am
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by Oeloe » Thu Aug 04, 2005 11:32 pm
Duhard wrote: I don't have time for the internet...I'm too busy fucking your girlfriends.
Having made nearly 40000 posts in an internet forum is of course the best evidence of that. :icon30:
bork[e]
Posts: 4357 Joined: Tue Mar 23, 2004 8:00 am
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by bork[e] » Thu Aug 04, 2005 11:49 pm
You make those maps axbaby? Never saw the q3wca map until last night, and really enjoyed it...kudos to you if so.
axbaby
Posts: 3424 Joined: Wed Dec 22, 1999 8:00 am
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by axbaby » Fri Aug 12, 2005 4:37 am
thanks i'm really glad you liked it
i really enjoy mapping , i love it.
stfu jeep :}
thanks anyway riddla
i am tempted to do one more map .
Duhard
Posts: 6216 Joined: Sat Dec 11, 1999 8:00 am
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by Duhard » Sat Aug 27, 2005 12:08 am
okay...back from vacation.
*tests*
Hipshot
Posts: 1548 Joined: Sun Jan 20, 2002 8:00 am
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by Hipshot » Sat Aug 27, 2005 12:30 am
Duhard, think you can test my old prayers nest 2 map? its not 1vs1, more FFA 4 or something. To be honest I don't know, and I need a skilled Q3 player to tell me really...
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
seremtan
Posts: 36013 Joined: Wed Nov 19, 2003 8:00 am
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by seremtan » Sat Aug 27, 2005 1:37 am
ask geoff. he's better than duhard, and you need the best in this game
Hipshot
Posts: 1548 Joined: Sun Jan 20, 2002 8:00 am
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by Hipshot » Sat Aug 27, 2005 1:43 am
Heh ok.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Duhard
Posts: 6216 Joined: Sat Dec 11, 1999 8:00 am
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by Duhard » Sat Aug 27, 2005 9:05 pm
Hipshot wrote: Duhard, think you can test my old prayers nest 2 map? its not 1vs1, more FFA 4 or something. To be honest I don't know, and I need a skilled Q3 player to tell me really...
yeah okay...just post the link and I'll give you some feedback :icon14:
Hipshot
Posts: 1548 Joined: Sun Jan 20, 2002 8:00 am
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by Hipshot » Sat Aug 27, 2005 9:09 pm
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Lukin
Posts: 349 Joined: Sat Jan 29, 2000 8:00 am
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by Lukin » Sun Aug 28, 2005 10:17 am
Duhard, check out this too:
http://www.maposfera.org/plduel/ .
Detailed feedback is not needed 'cause those maps are actually finished :icon31:
[size=75][url=http://www.lukinonline.com]lukinonline.com[/url][/size]
Oeloe
Posts: 1529 Joined: Fri Mar 19, 2004 8:00 am
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by Oeloe » Sun Aug 28, 2005 12:18 pm
But does Duhard play CPMa?
o'dium
Posts: 11712 Joined: Sun Mar 25, 2001 8:00 am
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by o'dium » Sun Aug 28, 2005 12:18 pm
Duhard, can you check my map please on the item placement. I'm just not sure on the yellow armor
sumatra
Posts: 325 Joined: Sat Feb 12, 2005 10:02 pm
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by sumatra » Sun Aug 28, 2005 12:58 pm
Oeloe wrote: But does Duhard play CPMa?
If not so (thats what I think) it was about time to getting started with
.
On the other hand, it also plays well with VQ3.
[url=http://www.pukkadesign.com][color=#41c0eb]..::pukkadesign.com[/color][/url]
Lenard
Posts: 737 Joined: Mon Aug 04, 2003 7:00 am
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by Lenard » Sun Aug 28, 2005 7:26 pm
Nice, O'dium. What is that from?
[img]http://myspace-001.vo.llnwd.net/00555/10/05/555355001_l.gif[/img]
Lukin
Posts: 349 Joined: Sat Jan 29, 2000 8:00 am
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by Lukin » Sun Aug 28, 2005 8:06 pm
o'dium wrote: Duhard, can you check my map please on the item placement. I'm just not sure on the yellow armor
[lvlshot]http://www.glorantha.com/new/images/MapDragonPass.jpg[/lvlshot]
It depends where the megahealth is
[size=75][url=http://www.lukinonline.com]lukinonline.com[/url][/size]
Oeloe
Posts: 1529 Joined: Fri Mar 19, 2004 8:00 am
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by Oeloe » Sun Aug 28, 2005 9:53 pm
n1 Lukin.
Zyte
Posts: 888 Joined: Tue Aug 26, 2003 7:00 am
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by Zyte » Sun Aug 28, 2005 10:43 pm
FFA. very good for railwhoring.