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Posted: Sat Oct 29, 2005 10:05 pm
by Pro*Neo
Odiummmmmmmmmm I want this beta testttttt, If you could pass it by email or msn: eloincito@hotmail.com
Thanks Master

Posted: Sat Oct 29, 2005 10:28 pm
by axbaby
i sent ya a pm o'dium
edit: my message is still in my outbox?

Posted: Sat Oct 29, 2005 10:30 pm
by Audio
Same here. :icon31:

Posted: Sat Oct 29, 2005 10:32 pm
by CrinklyArse
haha, bet O'dium just got real popular.

Posted: Sat Oct 29, 2005 11:30 pm
by emawind84
lol :D

Posted: Sat Oct 29, 2005 11:45 pm
by Bdw3
No doubt :olo:

I bet half of them won't even offer any suggestions beyond "omg!!11 I like it!"

Posted: Sat Oct 29, 2005 11:53 pm
by R00k
I got shot down. :tear:

Posted: Sun Oct 30, 2005 12:06 am
by o'dium
Nobody has yet, i haven't sent the files. Im here working on it for a bit longer while watchign silence of the lambs. The place got a few Q3W pimps though.

Posted: Sun Oct 30, 2005 12:10 am
by AmIdYfReAk
when you get around to it man, i would be glad to test it, and i'm sure if we talk to *cough* Quake 4 world server *cough* admin, we can get a password protected beta test going on :)

Posted: Sun Oct 30, 2005 12:11 am
by o'dium
Oh and this WILL be playable. It will be near final.

Its jsut the lighting may change and its not vis-ed, so dont take final FPS as a final level. Its drawing the ENTIRE level all at once so of course its gonna slow down in places.

But it will be playable. Dumb asses. ;)

Posted: Sun Oct 30, 2005 12:13 am
by Foo
I've talked to Denz already. He's most amenable.

Posted: Sun Oct 30, 2005 12:14 am
by o'dium
riddla wrote:hey, just dont forget to totally fuck up the naming of betas so there isnt confusion with the final. Think its been mentioned plus I think you're smart enough to realize this anyhow. When you're done I'd love to see that brightskins idea come to fruition :)
Already have odq3dm6 and odq3dm6_beta map def files made so dont worry asshat ;)

Posted: Sun Oct 30, 2005 12:17 am
by Foo
riddla wrote:wonder if denz could run two ports, one for testing and keep the orig for peeps who dont know any better?
I think Denz rents a single Q4 server instance, rather than an entire hardware server itself.

Posted: Sun Oct 30, 2005 12:19 am
by Scourge
Lol. Impatience runs strong in this thread. The man has a few other engagements as well. Some good maps take months or more. Don't rush it o'dium. Good maps are worth waiting for. I have faith it will be worth the wait. Hell we're still waiting for Tempest Utopia for christs sake. :D

Posted: Sun Oct 30, 2005 12:22 am
by o'dium
Well i'm rushing a bit, i got to paris on monday heh...

Posted: Sun Oct 30, 2005 12:52 am
by Justin Thyme
Foo wrote:
I think Denz rents a single Q4 server instance, rather than an entire hardware server itself.
What's the scoop on renting game servers? Where can I get some info on that?

Posted: Sun Oct 30, 2005 12:58 am
by o'dium
ok... beta is done i think...

Posted: Sun Oct 30, 2005 1:04 am
by Massive Quasars
i'll take some of that

Posted: Sun Oct 30, 2005 1:08 am
by Bdw3
Justin Thyme wrote:What's the scoop on renting game servers? Where can I get some info on that?
http://www.clanservers.com/

Posted: Sun Oct 30, 2005 1:10 am
by Foo
o'dium wrote:ok... beta is done i think...
I'm on IM at your convenience. I'll arrange with Denz and have it up on the server + get some rounds of testing done.

Posted: Sun Oct 30, 2005 1:14 am
by Scourge
Dammit, at least wait till I have the game. :D

Posted: Sun Oct 30, 2005 2:11 am
by o'dium
Compiling now, check PM's in a few mins...

Uploading now.

Posted: Sun Oct 30, 2005 2:23 am
by o'dium
Ok... NOTE PLEASE.

This beta map;

* Has crack in some walls that look odd, itsa problem with the editor, i'm working on a fix.

* Has "NO" vis optimizations AT ALL. So it WILL run slow. I suggest turning down the visuals to test it as you wont be looking at its ugly ass anyways.

* Has some Quake 3 textures still temp in there. Unfortunatly, its proving to be a right cock to get that gothic_block texture looking right in remade form, so ATM there is just the Q3 one with hacked in local map. Also a few other textures from Q3 but you should easily get the point of where i'm going.

* Has "ONLY" Deathmatch item spawn locations. I added teamplay and deathmatch spawn points at all the right places as well as added all the Deathmatch items and weapons, but haven't got around to adding the TDM item/weapon spawns yet.

* WILL FUCKING RUN SLOW.

* IS BRIGHT.

* ISNT VERY GOOD.

Now shut the fuck up, check your PM's and make me a sandwhich.

Posted: Sun Oct 30, 2005 2:30 am
by CodeFire
PM me.. :-P

Posted: Sun Oct 30, 2005 2:36 am
by o'dium
Those who get the file, i would love temp mirrors of some kind. My server wont hold this for long, it dies as it is, heh.

Remember, its VERY FUCKING SLOW because of no vis yet. So just wait for that part.