Slowly but surely... (ODQ3DM6)
You just can't convert a Q3 map to Q4. Scale's are way off. Which is actually kinda annoying, because the physics and gameplay, are the same as Q3's but the models are larger, so if you do a direct map conversion, it will be much tighter than the original, but the jumppads, etc. etc. will work the same.
It's looking cool so far though. Od', not bitching, and I know how you like things being perfect, just in case you don't know about it, those patches that make up the arches on the top, if you select those, and then do a middle button mouse click on the "brush" next to it, it will line up the texture perfect. And to align the curves around corners, hold "shift" and move the texture alignment with the arrow keys.
It's looking cool so far though. Od', not bitching, and I know how you like things being perfect, just in case you don't know about it, those patches that make up the arches on the top, if you select those, and then do a middle button mouse click on the "brush" next to it, it will line up the texture perfect. And to align the curves around corners, hold "shift" and move the texture alignment with the arrow keys.
Scales are staying. You will have to get used to them. Now out of good will I changed the doorway height, but mostly because it pissed me off not being able to constantly jump around the map.
The things that need fixing are lighting, the central grill MH area needs a re-design, and the front of the RL jump pad section could do with a new design.
I dont want to give up on this, but its not as easy as say a 30min space map. Tried making a section the other day, then it hit me... Hold on, all i have to do is add a block in the middle and then copy paste the rest and im done
So i may make a decent map that you all liked if you want.
The things that need fixing are lighting, the central grill MH area needs a re-design, and the front of the RL jump pad section could do with a new design.
I dont want to give up on this, but its not as easy as say a 30min space map. Tried making a section the other day, then it hit me... Hold on, all i have to do is add a block in the middle and then copy paste the rest and im done

for what its worth i was really impressed with the latest beta - clearly there are still touches and tweaks you wish to make and thats cool - theres no reason it should be done overnight - take your time and try to let the critique get to you too much - like i said so far its high quality stuff - it can only get better
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http://mindanao.globat.com/~clan-ascend ... sinway.jpg
Those pipes are my only problem with the map really...
Those pipes are my only problem with the map really...
Where were you when the West was defeated?
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I tried the second beta2, and got more FPS then the first one, but still some drop on some part of the map...maybe you could remove some visual effect...lightning
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Someone lock this thread for now, maybe prune the shit posts while they're at it.
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i think people don't really understand what BETA or WIP means and show with stoopid demands.. it always happens like that. odium just ignore the idiotic posts
Note that the name of the show is "Trippin'" and not "Tripping" because the addition of the letter "g" would not be consistent with the views of MTV's urban youth demographic who tend to frown upon linguistic formalities such as proper enunciation. I mean, proper 'nunciation, yo!
-- maddox
-- maddox
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