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Posted: Sat Nov 19, 2005 1:37 am
by axbaby
i got o'dium map running weeks ago at 60fps simply by caulking it ,relighting it and vis'ing it.
i think o'dium did a fantastic job and i love his detail work.
i can't even imagine how many hours he spent on it.
a big thank you sir .. well done.
Posted: Sat Nov 19, 2005 2:57 am
by Robcq
axbaby so where is it then?
Posted: Sat Nov 19, 2005 5:12 am
by axbaby
on my hard drive .. a heavily butchered o'dium map .. duplicate planes many brushes removed .. tons of stuff.
not for release .. it's not my map.
it was me playing around seeing if i could get better fps.
mainly a learning experience

Posted: Sat Nov 19, 2005 6:20 am
by seza
fuck off with the trolling.
Posted: Sat Nov 19, 2005 6:39 am
by Guest
fuck off with the trolling.
Posted: Sat Nov 19, 2005 7:49 am
by Hawr1x
axbaby - and what about releasing it (after some discussion with O`dium) - let ppl to try it ...
I know, u saying u just getting some exps - but ... isnt is pitty, to have it just on HDD - If you dont want to be only player, who can play it in "normal" FPS

)
Posted: Sat Nov 19, 2005 9:29 am
by axbaby
i just don't have the time to continue and i have my own maps to worry about. besides this was tested on beta1 .
loving beta2 so far
o'dium won't let ya down , someone is picking up the ball anyway.
http://www.quake3world.com/forum/viewtopic.php?t=13266
Posted: Sun Nov 20, 2005 10:33 am
by PuPPeT
don't send the map,it is matter of time when u will send it
will be on front of every site as "beta 3 / 4 / 5 ffs.
Posted: Thu Nov 24, 2005 6:44 pm
by Mikedie
but time is precious :>
there are even 2 versions of ztn-tourney1 out.
and they are not that bad.
Posted: Thu Nov 24, 2005 8:35 pm
by Pro*Neo
Mikedie I only have a version of ztn, could you plis tell me where did you find it?
And i think the odqdm6 will be finished for quake 5

, plis the one who is taking care of it, tell us about newssss. :S
Posted: Thu Nov 24, 2005 9:30 pm
by Fjoggs
bleh, would this thread just die already. it's not gonna happen. period.
Posted: Thu Nov 24, 2005 9:41 pm
by Oeloe
O'dium should just decide what to do with it. Let someone else finish it or do it yourself. Just make up you mind...
Posted: Thu Nov 24, 2005 9:46 pm
by jester!
Fjoggs wrote:bleh, would this thread just die already. it's not gonna happen. period.
What a waste of time then. It looked pretty much done from the screenshots. Wrap it up, throw in one light source and call it a day.

Posted: Fri Nov 25, 2005 3:49 am
by Mikedie
Pro*Neo wrote:Mikedie I only have a version of ztn, could you plis tell me where did you find it?
And i think the odqdm6 will be finished for quake 5

, plis the one who is taking care of it, tell us about newssss. :S
http://www.esreality.com/?a=post&id=930178
&
http://www.esreality.com/?a=post&id=930482
Posted: Fri Nov 25, 2005 3:57 pm
by reefsurfer
Fjoggs wrote:bleh, would this thread just die already. it's not gonna happen. period.
I agree.

Posted: Fri Nov 25, 2005 5:42 pm
by Pro*Neo
Thanks mikedie
Posted: Fri Nov 25, 2005 11:01 pm
by Runningman
i bet it gets released with a mod

Posted: Fri Nov 25, 2005 11:07 pm
by jester!
Q.4.Max. :icon28:
Posted: Sat Nov 26, 2005 9:53 pm
by Pro*Neo
dm6 newsssssssssssss?????????????
Posted: Fri Dec 09, 2005 5:00 pm
by Zombie13
Thankgod this died.
Z
Posted: Fri Dec 09, 2005 5:17 pm
by jester!
Why hate? The game needs as many new maps as it can get. New being something other then the default ones released with the game. :icon26:
Posted: Sat Dec 10, 2005 1:00 pm
by Pro*Neo
Odium All the work you have done for nothing, no ones is continuing your work. Im sad after seeing your hard and beautyful work

.
Posted: Sun Dec 11, 2005 1:26 am
by Lenard
I can't believe no one has made it yet. This is fucking rediculous. Oh my god. Oh my god.
Posted: Sun Dec 11, 2005 1:33 pm
by o'dium
The reason nobody made it is the exact reason i i told you all to fuck yourself. You cant make Q3DM6 in the Quake 4 engine with todays machines with no changes to layout, and expect the same performance. It also seems to be the reason why levels that were in older games (Q2dm1) and remade for Quake 4, didn't just "cover over un changed" but had massive changes to reduce visibility.
So in other words, every time somebody makes this level the way its supposed to be, it fails, because its not what you want. And every time somebody tried to change the layout, it fails, because well its not want you want.
In other words, its not going to happen any time soon, not without massive changes that TBH will look silly anyways.
Posted: Sun Dec 11, 2005 1:48 pm
by Foo
18 pages, deary me.