Monitors

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FragaGeddon
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Monitors

Post by FragaGeddon »

When playing a game with a cheap monitor, does the refresh rate hamper the overall FPS?
R00k
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Post by R00k »

doesn't hamper the fps, but if your fps is higher than your refresh rate, you will only see the number of frames your monitor's refresh will paint.

i.e. if your fps is 125 and your monitor is at 75, then you'll only see 75 fps. i don't think it matters a lot though, since the human eye can only see around 60 fps or so?

somebody correct me if the numbers are wrong...
R00k
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Post by R00k »

Like I said, the numbers could be wrong. :icon32:

I'm pretty sure that's accurate about the fps and refresh difference though.
ilum0s
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Post by ilum0s »

If your monitor's refresh rate is less than the FPS you are getting, you get screen tearing, where the picture is torn in two ... and I'm not quite sure why.
4g3nt_Smith
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Post by 4g3nt_Smith »

I've never encountered that, even when I would run my monitor at the res that resulted in a 60 hz refresh rate and got 90+ FPS in RTCW and 125+ in Q3.
ilum0s
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Post by ilum0s »

I've seen it happen on my PC, and at some point I locked my FPS at 60 or enabled "synch every frame", but I couldn't jump as far, so I turned both off but its still somehow *magically* locked.
R00k
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Post by R00k »

ilum0s wrote:If your monitor's refresh rate is less than the FPS you are getting, you get screen tearing, where the picture is torn in two ... and I'm not quite sure why.
That's not true. It might be related, but you're experiencing a different problem. There's no reason you can't run your fps and refresh at different rates.
ilum0s
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Post by ilum0s »

You can run the refresh rate at 60 and have 125FPS, but I occasionally see a line in the picture where the PC is rendering the images too fast for the monitor. You can see a definite change in the "smoothness" of the image when moving the viewport when you turn VSynch lock on.
R00k
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Post by R00k »

I've never had a problem with it on my PC and monitor.
Mr Late
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Post by Mr Late »

teh sony x-brite monitors look re'al nizzee :drool:
4g3nt_Smith
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Post by 4g3nt_Smith »

I'm sorry Mr Late, but we already have a community wigger. Leave k thx bye
Guest

Post by Guest »

The human eye can distinguish different images at 24fps. Anything above that will not be noticeable when using a cathode ray tube monitor. You do see flickering though, but if every 25th frame was something else, you wouldn't notice it. Thats how subliminal messages work.
Mr Late
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Post by Mr Late »

4g3nt_Smith wrote:I'm sorry Mr Late, but we already have a community wigger. Leave k thx bye
your apoligy is unfounded in that your asumpsion is incorrect.

there are plenty of slangs and i'd suggest you look a little more closely in the future.

*ey no offence to any wiiggs out there :yo:
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FragaGeddon
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Post by FragaGeddon »

Thinking about buying a bigger monitor.
I just have two 15" monitors at the moment.
Grudge
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Post by Grudge »

If you enable vertical sync, the frame rate will be locked to the refresh rate of the monitor, since it will sync each frame. If you disable it, you can have a framerate independent of the refresh rate, but there will be "tearing" of some the frames. It will be noticable at first, but your brain will soon adapt, and you won't notice it after a while.
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MKJ
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Post by MKJ »

Memphis wrote:
R00k wrote:doesn't hamper the fps, but if your fps is higher than your refresh rate, you will only see the number of frames your monitor's refresh will paint.

i.e. if your fps is 125 and your monitor is at 75, then you'll only see 75 fps. i don't think it matters a lot though, since the human eye can only see around 60 fps or so?

somebody correct me if the numbers are wrong...
My eyes can see above 60

Anything under 70 and I get mad screen flickering
so everything goes into slo mo when yer watching teevee, huh? :dork:

therese a diff between frames per second and refresh rate, sir :)
[url=http://profile.mygamercard.net/Emka+Jee][img]http://card.mygamercard.net/sig/Emka+Jee.jpg[/img][/url]
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