Do you think there will be a lot of noobs?

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Do you think there will be a lot of noobs?

Post by Guest »

Everyone who still plays quake 3 is very good. Do you think that the people who play q3 will move to q4 and own the fuck out of the noobs?
dzjepp
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Post by dzjepp »

I dunno, I don't think the average Q3 player will have that big of an advantage. One thing on your side will be understanding the Quake 3 gameplay mechanics. But these days skill is more subjective. Most people that play online have broadband or a connection that at least keeps them below 100 ping. People know not to use joysticks for FPS (lol), everyone uses the mouse and knows WASD or any other good key combination.

Take someone who plays nothing but real-time strategy games. Now throw him into Q4 all of a sudden. Chances are they won't be very good.

New players to Quake (but coming from other FPS games), and average/ok Q3 players will probably be on even ground.

Over the years, people get better. That's not to say Q4 won't have a new emergence of 'pro' players from the ground up.

Now, Q3 pro-players of today, are probably going to be just as good at Q4 yeah. There's little doubt the familiar faces of the Q3 competitive scene will be making headlines in Q4 tourneys.
Last edited by dzjepp on Mon Oct 17, 2005 3:48 am, edited 1 time in total.
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Foo
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Post by Foo »

I dunno. I'll be looking very carefully at how Q4 develops, and especially the levels of skill transferred across from other games to this.

Sadly I've got to admit, I much prefer games where the skill levels are lower and broader than Q3. I think the tendency towards obsessive time investment/unhealthy levels of competition have turned it into something more serious than it should be, and not as enjoyable as a result.

If I'm right and that transfers wholesale across to Q4, I'll be looking for something else to entertain me.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
dzjepp
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Post by dzjepp »

Well I think it all depends where you play. FFA and CTF are more casual, where people that less frequent each-other are on leisure grounds. Clanning is way different. You have to play long nights with the team if the teams strategy is to join a bunch of highly ranked ladders/tourneys and climb to the top.

1v1 usually has that competitive aura around it though. That's not to say you can't relax and learn (get your ass beat) or maybe win a few if you choose your opponents better. You can always alias in that situation if you don't want to tarnish your 'community image' so it's all good.
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Foo
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Post by Foo »

Compare this to UT2004. Alright, what your describing exists to an extent but for the most part it's confined to pickup games organised via IRC.

A good example is the Jolt UT2004 ONS Tournament which was run about a year ago. Only about 16 clans, but out of those there were mebbe 2 serious clans and the rest were just guys who fancied entering for the fun of it.

You just dont find that in Q3, and I'm hoping it's solely because of its age but honestly, I fear it's just the playerbase for quake as a whole nowadays.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
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Post by Guest »

I've watched Quaked 3, and honestly, those people who do triple mid-air rocket hits have waaay too much time on their hands.
dzjepp
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Post by dzjepp »

On the other side of the coin, I know the competitive spirit does show up in Quake here and there. Take the QuakeN'Weed CTF server for instance. It's the last PU server left in north america (there might be one more, and there's also american bushido ictf).

QNW is mostly frequented by regulars, and a lot of them are really good. There's a big problem of stacked teams there because the best clowns like to hang together.

I think I'm ok at CTF but at that place I do just average. And your skill level usually shines through on stacked teams, because if you're not conditioned for CTF (not being able to lead the team, which for the better players means running the flags) you will crack under pressure. Some people also like to talk shit to others if you make a mistake during the match which can be seen by others. I've aliased there on a number of occasions because I didn't want people jumping on my dick. Also, when an actual PU does take place with captains, unless you're known around the place as good, you will always get picked last. I can see how many people would be turned off by this. I've noticed many RA3 servers have been the same way.

I guess it does have to do with the fact that the game is so old now most that still play, play with familiar faces (it's hard enough to find a good match these days, and regulars frequent the same server).

I don't remember experiencing this in CS 1.6 though.

Probably because the player base there has always been so large with a high number of servers, which made most of the really good players scatter more across the community. There was a bigger chance in CS if you joined a random server, you wouldn't see those players again twice. Joining a CS game felt like a random room full of random people, which many times it was exactly that.
Deji
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Post by Deji »

Probably yes. A lot of Average Joes, who only play games like 45-60 mins per week, will pick up the game and play multiplayer. Since there will be a lot of them, the average skill level will be considerably lower than in Quake 3 atm.

'ere cometh the bot accusations again \o/
brisk
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Post by brisk »

Most people I know who are still playing Q3 are switching to Q4. Since MP dynamics are very similar, it will give (us) a nice advantage, which I believe will be much more significant than the transition from QW to Q2 and Q2 to Q3.

Of course, there will still be a shitload of new players, but it takes a long time to become adept at a game like quake, and it'll be interesting to see how long these newbies stick with the game.

And system specs will also play a part.
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Eraser
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Post by Eraser »

I don't agree with Foo about the skill level. Look at a mod like Freeze Tag, which has a pretty broad playerbase, including many clans who play Freeze Tag matches and tournaments pretty often, but are no way as "hardcore" as most TDM clans. It's all fun and goodness first, skill later.

I think that if you steer away from TDM, 1v1 and the "obsessive" CTF players that you'll find a pretty casual player base underneath.

I'm also pretty sure it has to do with age. Most remaining Q3 players are pretty fanatic players who've been playing it for quite a long time.
However, someone with your (Foo's) level of experience in Q3 should have no problem fitting right in skill wise. I'm not exactly the best Q3 player, but I do manage to get a bit of good fun out of casual CTF and Freeze Tag games.
Pext
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Post by Pext »

i'll play some q4 if i can - so this means there will be at least one noob :dork:
Fjoggs
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Post by Fjoggs »

ToxicBug wrote:I've watched Quaked 3, and honestly, those people who do triple mid-air rocket hits have waaay too much time on their hands.
It's not as hard as you think.
chris
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Post by chris »

We're what 6 years into Quake 3? we still have noobs now so stupid question!!

I'd imagine all the CS and UT players that arent acustomed to any of the quake games are probably going to stand out in the crowd like a welsman in a field of sheep (all though in wales they would blend in quite well they spend that much time there).
Fender
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Post by Fender »

HOW DO I BACKFLIP!!1!!!11
chris
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Post by chris »

Fender wrote:HOW DO I BACKFLIP!!1!!!11
:olo:

how do i straef????
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Eraser
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Post by Eraser »

lol the backflip question. Had those coming well into 2003 :smirk:
R00k
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Post by R00k »

I'm going to be disappointed if I can't backfip in Quake 4. :(
reefsurfer
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Post by reefsurfer »

Think?
I know there will be a drillion gazillion noobs online..and making names with numbers and weird characters in their name... trying to be Fatal1ty :dork:
DrWho
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Post by DrWho »

i like B17cha55!
ajerara
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Post by ajerara »

@jer@r@
Madvil
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Post by Madvil »

Yep

<--------------
The only thing necessary for evil to thriumph is for good men to do nothing.
[TJD]Rico
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Post by [TJD]Rico »

Foo wrote:A good example is the Jolt UT2004 ONS Tournament which was run about a year ago. Only about 16 clans, but out of those there were mebbe 2 serious clans and the rest were just guys who fancied entering for the fun of it.
That was a fun league. It's a shame there was such a long gap between season 1 and season 2, because they lost momentum.
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