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Topic Starter Topic: Quake 4 Problem!

Recruit
Recruit
Joined: 17 Oct 2005
Posts: 8
PostPosted: 10-18-2005 12:00 AM           Profile Send private message  E-mail  Edit post Reply with quote


hey guy's i was one of the lucky australia's that picked up a copy befor the street date :) but ive run into a problem with my video card....everything is green!!!
But only the models and level's. The env backgrounds and menu's are normal colours!! im running a radeon 9200 (crappy card i know) but it ran doom fine and ive just updated to 5.10 drivers and then i went to 5.9's with out and help....
any one got any ideas on whats wrong?




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Mentor
Mentor
Joined: 12 Mar 2005
Posts: 3958
PostPosted: 10-18-2005 02:40 AM           Profile Send private message  E-mail  Edit post Reply with quote


Does it happen in D3 too?




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Recruit
Recruit
Joined: 17 Oct 2005
Posts: 8
PostPosted: 10-18-2005 03:46 AM           Profile Send private message  E-mail  Edit post Reply with quote


Nope, Doom3 is fine..how ever it might have something to do with the face that 9200's arnt supported as a recommended video card for quake 4... :-(




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Approaching the singularity
Approaching the singularity
Joined: 28 Jan 2002
Posts: 13399
PostPosted: 10-18-2005 04:11 AM           Profile Send private message  E-mail  Edit post Reply with quote


that's probably it




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Unquantifiable Abstract
Unquantifiable Abstract
Joined: 31 Dec 1969
Posts: 51949
PostPosted: 10-18-2005 08:59 AM           Profile   Send private message  E-mail  Edit post Reply with quote


lol

driver updates and dx updates too



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The voices in your head
The voices in your head
Joined: 14 Dec 2002
Posts: 10054
PostPosted: 10-18-2005 09:13 AM           Profile   Send private message  E-mail  Edit post Reply with quote


It needs a minimum of a 9700 according to the official system requirements. Looks like its time for an upgrade.




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Timed Out
Timed Out
Joined: 02 Aug 2000
Posts: 37914
PostPosted: 10-18-2005 09:29 AM           Profile   Send private message  E-mail  Edit post Reply with quote


If this was manifesting itself as a performance problem, I would agree. But it's not, it's a graphical error.

I think you'll have to wait and see for a week or two, that way more people with your card will get the game, and if it's a widespread issue (and it probably is) Raven will make an announcement and issue a patch.

So my advice is hold on.




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Recruit
Recruit
Joined: 17 Oct 2005
Posts: 8
PostPosted: 10-18-2005 02:58 PM           Profile Send private message  E-mail  Edit post Reply with quote


Yeah i figured the same thing. unless its some kind of extra shader extension or something that wasnt in the earlier models? i really have no idea im just taking stabs in the dark.. also someone else on planetquake forums said he's having the same problem so might be a fix yet!




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It felt good...
It felt good...
Joined: 28 Mar 2001
Posts: 9558
PostPosted: 10-18-2005 03:14 PM           Profile   Send private message  E-mail  Edit post Reply with quote


The problem is card manufacturers don't like supporting fixes for older cards that are not 'officially' supported by the game. I doubt they will want to fix your problem.




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True Nightmare
True Nightmare
Joined: 02 Jan 2002
Posts: 3560
PostPosted: 10-18-2005 03:42 PM           Profile Send private message  E-mail  Edit post Reply with quote


Foo wrote:
If this was manifesting itself as a performance problem, I would agree. But it's not, it's a graphical error.

I think you'll have to wait and see for a week or two, that way more people with your card will get the game, and if it's a widespread issue (and it probably is) Raven will make an announcement and issue a patch.

So my advice is hold on.


More like ATi will add the issue to their list of known problems, and fix it in a Catalyst release 3 months from now. :olo:




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It felt good...
It felt good...
Joined: 28 Mar 2001
Posts: 9558
PostPosted: 10-18-2005 03:50 PM           Profile   Send private message  E-mail  Edit post Reply with quote


Yeah that's the only gripe I have with ati at this point. They release a driver once a month and lately they have been lacluster at best (minor game fixes, meh...)

While nvidia releases 2-3 a month (albeit being beta), but they all work great.




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Mentor
Mentor
Joined: 12 Mar 2005
Posts: 3958
PostPosted: 10-19-2005 02:18 AM           Profile Send private message  E-mail  Edit post Reply with quote


Enter r_renderer x in the console, substituting x for ARB, ARB2 or R200.




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Recruit
Recruit
Joined: 17 Oct 2005
Posts: 8
PostPosted: 10-19-2005 02:53 AM           Profile Send private message  E-mail  Edit post Reply with quote


Thanks! that worked! is there any difference in what one i put? or do they all do the same quality??




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Mentor
Mentor
Joined: 12 Mar 2005
Posts: 3958
PostPosted: 10-19-2005 02:59 AM           Profile Send private message  E-mail  Edit post Reply with quote


Not quite. Take a look here: http://wiki.doom3reference.com/wiki/R_renderer_(cvar)
EDIT: the forum screws up the link. Just copy and paste it into your browser's address bar.




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The Illuminated
The Illuminated
Joined: 19 Mar 2004
Posts: 1530
PostPosted: 10-26-2005 04:29 AM           Profile Send private message  E-mail  Edit post Reply with quote


^misantropia^ wrote:
Not quite. Take a look here: http://wiki.doom3reference.com/wiki/R_renderer_(cvar)
EDIT: the forum screws up the link. Just copy and paste it into your browser's address bar.
The wiki is down. :(




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I'm the dude!
I'm the dude!
Joined: 04 Feb 2002
Posts: 12446
PostPosted: 10-26-2005 06:16 AM           Profile Send private message  E-mail  Edit post Reply with quote


Iceheart's updating the wiki software.



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Recruit
Recruit
Joined: 10 Dec 2005
Posts: 4
PostPosted: 12-10-2005 07:41 AM           Profile Send private message  E-mail  Edit post Reply with quote


r_renderer "ARB"
fixed this for me

On my Radeon 9000 Wonder.
But introduced new problem with light/dark faces, when half is bright and second half is dark.

Don' know yet how to fix that.




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