First Mod! no more lame strogg ragdoll "burn" away

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pbmax
Posts: 2
Joined: Wed Oct 19, 2005 2:45 am

First Mod! no more lame strogg ragdoll "burn" away

Post by pbmax »

look in the actor.def file.

in there you'll see "burnaway" "4". change that to "burnaway" "3600" to keep the burn effect from playing for an hour.

also you'll see "removeDelay" "5". change that to "removeDelay" "3601" to keep them in the map for an hour and one second.

now you can look at your kill up close.
shiznit
Posts: 1244
Joined: Fri Jul 01, 2005 4:39 pm

Post by shiznit »

Nice find. :icon14:
D'Artagnan
Posts: 468
Joined: Sun May 14, 2000 7:00 am

Post by D'Artagnan »

Everything like that should be in a STICKY HELP POST or something like that...
[url=http://powerquebec.forumpro.fr/][color=red][b]Fast and furious_[/b][/color]That's what it's all about...[/url][img]http://pages.infinit.net/oldman/rank14.gif[/img]
pbmax
Posts: 2
Joined: Wed Oct 19, 2005 2:45 am

Post by pbmax »

i'll just bump then :p

i should point out that its best to make your own mod folder instead of editing the game source files directly. both methods will work, but its best to leave the original game files as they are...
goombatommy
Posts: 3
Joined: Wed Oct 19, 2005 4:03 pm

Post by goombatommy »

bump
reefsurfer
Posts: 4065
Joined: Sat Mar 08, 2003 8:00 am

Post by reefsurfer »

Is it in a .pak file?
Can't find it.
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