Yeah I know there's plenty of threads about configs, but maybe more will it see here.
I'm still working on it.
Tested on the following system:
Athlon XP 1800+ (My major bottleneck, making it run like shit)
GeForce 6800GT 256mb
1500MB DDR-400.
Playing around on "that red map" (Bloodrose?) alone gives me around 35-60 fps.
Due to me not having any FTP space, i'll post it in code.
Code: Select all
//-----------------------//
//[3x]-Fjoggs' Q4 Config //
// Do Not Nick //
//-----------------------//
// Weapon Binds //
//------------------------------//
// Impulse 0 - Gauntlet //
// Impulse 1 - Machine Gun //
// Impulse 2 - Shotgun //
// Impulse 3 - Hyperblaster //
// Impulse 4 - Grenade Launcher //
// Impulse 5 - Nailgun //
// Impulse 6 - Rocket Launcher //
// Impulse 7 - Railgun //
// Impulse 8 - Lightning Gun //
//------------------------------//
bind y "_impulse0"
bind v "_impulse1"
bind b "_impulse2"
bind e "_impulse3"
bind leftalt "_impulse4"
bind 6 "_impulse5"
bind t "_impulse6"
bind h "_impulse7"
bind s "_impulse8"
bind mouse1 "_attack"
bind mouse3 "_zoom" // Works only for MG and RG
// Movement Binds //
//------------------------------//
bind r "_forward"
bind f "_back"
bind g "_moveright"
bind d "_moveleft"
bind SPACE "_moveup"
bind z "_movedown"
bind x "_speed"
// Recording/Chat Binds //
//------------------------------//
bind F5 "exec cfgs/1on1.cfg"
bind F6 "exec cfgs/tdm.cfg"
bind F7 "exec cfgs/ctf.cfg"
bind F8 "exec cfgs/ffa.cfg"
bind k "clientmessagemode"
bind l "clientmessagemode 1"
bind F9 "recordNetDemo Frag-1"
bind F10 "stopNetDemo"
bind F11 "recordDemo Frag-1b"
bind F12 "stopRecording"
bind 5 "say ^7:))"
bind 6 "say ^7:E"
//clientmessagemode = Say
//clientmessagemode 1 = Team_say
// FPS/Graphic Tweaks //
//------------------------------//
seta image_lodbias "-1" // Lodbias 0 caused blurry crosshairs on my system
seta g_doubleVision "0" // Image distortion when you get shot - OFF
//------------------------------------------------------// Weapon / Screenbob settings
seta pm_bobpitch "0" //
seta pm_bobroll "0" //
seta pm_bobup "0" //
seta pm_crouchbob "0" //
seta pm_runbob "0" //
seta pm_runpitch "0" //
seta pm_runroll "0" //
seta pm_walkbob "0" //
//------------------------------------------------------//
seta g_shadows "0"
seta g_decals "0"
seta g_bloodEffects "0" //
seta g_earthquake "0" // Don't know what this does, but probably some shaky cam stuff.
seta g_muzzleflash "0" // Probably singleplayer only, but just to be sure
seta g_skipparticles "1" //
seta g_skipFX "1" //
seta g_skipvieweffects "1" //
seta g_projectilelights "0" // Haven't noticed any graphical difference, FPS went up by 2.
seta g_skipitemshadowsMP "1" //
seta g_skipplayershadowsMP "1" //
seta g_showPlayerShadow "0" //
seta r_skipspecular "1" // Removes specular lighting (FPS Hog) (doesnt allways work?)
seta r_skipbump "1" // Disables bumpmapping, another FPS Hog.
seta r_skipOverlays "1" //
seta r_skipFogLights "1" //
seta r_skipPostProcess "1" //
seta r_skipBlendLights "1" //
seta r_skipDynamicTextures "1" // PS: Use 0 for singeplayer!
seta r_skipMegaTexture "1" //
seta r_skipTranslucent "1" //
seta r_skipNewAmbient "1" //
seta r_useCachedDynamicModels "1" //
seta r_mode "3" // 3 = 640x480
seta r_gamma "1.8" //
seta r_brightness "2" //
seta r_usefastskinning "1" // Fast = Good ya?
seta r_usenewskinning "0" //
seta r_usesimpleinteraction "1" // 1 = Faster rendering
seta r_useOptimizedShadows "1" //
seta r_useDepthBoundsTest "1" // Warning, NVIDIA only, and not every drivertype
seta r_Multisamples "0" // Low = Fast
//------------------------------------------------------// The following works like this: Low value = Shit || High Value = Sex
seta image_roundDown "1"
seta image_downSizeLimit "8" // Picmip
seta image_downSizeBumpLimit "2" // Bumpmap-picmip
seta image_downSizeSpecularLimit "2" //
seta image_downSizeBump "1" //
seta image_downSizeSpecular "1" //
seta image_downSize "1" //
seta image_filter "GL_LINEAR_MIPMAP_NEAREST" // GL_LINEAR_MIPMAP_NEAREST = Faster || GL_LINEAR_MIPMAP_LINEAR = Slower
seta image_useNormalCompression "1" //
seta image_useCompression "1" //
seta s_useOpenAL "0" // 1 = Low FPS || 0 = High FPS || Limits amounts of sounds playable at once.
seta s_maxchannelsmixed "12" // Maximum number of channels mixed. (duh)
// FPS/Graphic WIP //
//------------------------------//
"0" //
seta image_ignoreHighQuality "1" // 1 = High FPS || 0 = Low FPS
seta image_anisotropy "0" // Not sure
// Misc Settings //
//------------------------------//
seta ui_name "^7Fjoggs"
seta ui_clan "^4[^73x^4]
seta ui_autoSwitch "0"
seta ui_showgun "0"
seta g_fov "115"
seta com_allowconsole "1"
seta com_showFPS "1"
seta g_crosshairCustomFile "gfx/guis/crosshairs/crosshair_q3_2.tga" // q3_2 = The cross in q3
seta g_crosshairCustom "1" // 1 = One crosshair for all weapons
seta g_crosshairColor "1 1 1 1" // 1 1 1 1 = White || R G B Transparency
seta g_crosshairSize "48" // 48 = Extra Large in the menu
seta g_decals "0"
seta g_muzzleflash "0"
seta g_projectileLights "0"
// Net Settings //
//------------------------------//
seta net_clientMaxRate "25000"
seta net_serverMaxClientRate "15000"
seta net_clientLagOMeter "1"
seta si_fragLimit "0"
seta si_timeLimit "10"
EDIT: New improved version!