multiplayer: bounding box or per pixel ?

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TTK-Bandit
Posts: 190
Joined: Sat Sep 07, 2002 7:00 am

multiplayer: bounding box or per pixel ?

Post by TTK-Bandit »

does anyone know, if the hit detection depends on the playermodel, or if there is a bounding box ?
(don't have q4 yet :icon23: )
thanx
R00k
Posts: 15188
Joined: Mon Dec 18, 2000 8:00 am

Post by R00k »

It's not per-poly hit detection, there's a hitbox.
TTK-Bandit
Posts: 190
Joined: Sat Sep 07, 2002 7:00 am

Post by TTK-Bandit »

yay, great :)
so adding new models won't be a problem.
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

TTK-Bandit wrote:yay, great :)
so adding new models won't be a problem.
Not in that regard, no.
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