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multiplayer: bounding box or per pixel ?
Posted: Thu Oct 20, 2005 3:36 pm
by TTK-Bandit
does anyone know, if the hit detection depends on the playermodel, or if there is a bounding box ?
(don't have q4 yet :icon23: )
thanx
Posted: Thu Oct 20, 2005 3:41 pm
by R00k
It's not per-poly hit detection, there's a hitbox.
Posted: Thu Oct 20, 2005 3:44 pm
by TTK-Bandit
yay, great

so adding new models won't be a problem.
Posted: Thu Oct 20, 2005 4:04 pm
by o'dium
TTK-Bandit wrote:yay, great

so adding new models won't be a problem.
Not in that regard, no.