WOW, Half-Life2 looks with Bloom/HDR.
WOW, Half-Life2 looks with Bloom/HDR.
There is a new unoffical mod made by Neotokyo to add Bloom/HDR effect to Half-Life2.
Here is a screenshot.
[lvlshot]http://img104.exs.cx/img104/2244/d1trai ... 0090bl.jpg[/lvlshot]
More screenshots & download link can be found here:
http://phase0.blogspot.com/2005/02/hdrb ... life2.html
Here is a screenshot.
[lvlshot]http://img104.exs.cx/img104/2244/d1trai ... 0090bl.jpg[/lvlshot]
More screenshots & download link can be found here:
http://phase0.blogspot.com/2005/02/hdrb ... life2.html
Last edited by inphlict on Sat Feb 26, 2005 5:52 pm, edited 1 time in total.
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HDR and light blooms are two different things. HL2 already has light blooming (the sunset just before Black Mesa East for example). HDR uses floating point values for RGB colour instead of usual 0-255 integer values. This means gradations of colour are represented accurately and not banded due to rounding of colour values to the nearest integer. While this is excellent, and makes clear blue skies look good, it has a huge FPS hit, and even with SLI 6800s you can't have HDR and AA without killing the game.
FYI.
FYI.
I don't remember the sunset before the Black Mesa East... but this just looks like a vertex/pixel shader that simulates the bloom effect.seremtan wrote:HDR and light blooms are two different things. HL2 already has light blooming (the sunset just before Black Mesa East for example). HDR uses floating point values for RGB colour instead of usual 0-255 integer values. This means gradations of colour are represented accurately and not banded due to rounding of colour values to the nearest integer. While this is excellent, and makes clear blue skies look good, it has a huge FPS hit, and even with SLI 6800s you can't have HDR and AA without killing the game.
FYI.
Re: WOW, Half-Life2 looks with Bloom/HDR.
forget that shit, look at how HL2 looks in the Unreal4 engine 
[lvlshot]https://i.imgur.com/gPmRMwT.jpg[/lvlshot]
[lvlshot]https://i.imgur.com/rpUmoXN.jpg[/lvlshot]
[lvlshot]https://i.imgur.com/AHYChcj.jpg[/lvlshot]
i'd play it - in the unlikely event of it actually releasing as a complete game given the lead time for Black Mesa

[lvlshot]https://i.imgur.com/gPmRMwT.jpg[/lvlshot]
[lvlshot]https://i.imgur.com/rpUmoXN.jpg[/lvlshot]
[lvlshot]https://i.imgur.com/AHYChcj.jpg[/lvlshot]
i'd play it - in the unlikely event of it actually releasing as a complete game given the lead time for Black Mesa

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Re: WOW, Half-Life2 looks with Bloom/HDR.
Thats impressive
Re: WOW, Half-Life2 looks with Bloom/HDR.
Did they get this working? I see some videos and pictures about the internet but not much more.
[color=#FFBF00]Physicist [/color][color=#FF4000]of[/color] [color=#0000FF]Q3W[/color]
Re: WOW, Half-Life2 looks with Bloom/HDR.
Looks like that's been built from scratch, so other than the subject matter, you can't really say it's Half-Life 2.seremtan wrote:forget that shit, look at how HL2 looks in the Unreal4 engine
Re: WOW, Half-Life2 looks with Bloom/HDR.
Half-Theseus
Re: WOW, Half-Life2 looks with Bloom/HDR.
you know what i meanEraser wrote:Looks like that's been built from scratch, so other than the subject matter, you can't really say it's Half-Life 2.seremtan wrote:forget that shit, look at how HL2 looks in the Unreal4 engine
pedantic fuck

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Re: WOW, Half-Life2 looks with Bloom/HDR.
the brickwork texture on the columns framing the shot? looks like printed wallpaper the way it flows from one wall to the next.seremtan wrote:[lvlshot]https://i.imgur.com/rpUmoXN.jpg[/lvlshot]

c'mon guys, if a job's worth doing

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