Can't seem to get my server to update with the master servers. Been running the server for 2-weeks now. Please help!
I'm using the dedicated server config from here:
http://www.quake4world.com/index.php?ti ... Server_CFG
I have all the open ports set:
28004 27650 UDP and TCP
seta sv_master1 "q4master.idsoftware.com"
seta sv_master2 "master3.idsoftware.com"
I'm NAT'd and my start-up linne goes like this:
C:\Quake4\Quake4Ded.exe +set net_port 28004 +exec server.cfg
Server IP is: 12.166.222.101:28004
and I can connect to it fine by adding a 'custom server'.
Any ideas why I'm not listing?
Thanks in advance.
mecha[/url]
q4ctf server not updating w/ master
Are you sure it isn't reporting to the master? Or are you saying that because it isn't *listed* in the game browser?
Because the browser currently only retrieves 1000 servers from the master and stops, which could be why you aren't seeing it.
I thought this was just a problem with the in-game browser, but I read on a developer's site who was making a game browser (can't remember if it was Echelon or something else) that the master server only replies to queries with 1000 servers. Which seems pretty crappy to me, but it may be the case.
Because the browser currently only retrieves 1000 servers from the master and stops, which could be why you aren't seeing it.
I thought this was just a problem with the in-game browser, but I read on a developer's site who was making a game browser (can't remember if it was Echelon or something else) that the master server only replies to queries with 1000 servers. Which seems pretty crappy to me, but it may be the case.