The Final Frontier, Too

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[TJD]Rico
Posts: 109
Joined: Tue Oct 18, 2005 8:19 pm

The Final Frontier, Too

Post by [TJD]Rico »

Hi, I've got an alpha version of my Q4 re-make of q2ctf05b (The Final Frontier 2) that I'd like you to rip to fuck and take the piss out of.

It needs "polishing" (well, actually, making more dirty with decals and stuff), but if anyone cares the run around it and let me know how it performs or if there are any sticky areas, I'd appreciate it.

http://www.respawned.co.uk/quake4/files ... -alpha.pk4

It's my first attempt at mapping, so I expect a lot of crticism. It's very "square", too, but so was the original.

Known issues:

- decals on underground doors don't rise with the doors
- marine railgun room has a "sticky" wall by the door (you can jump against it and stick there). Dunno why.

Thanks for your time.
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Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

Don't forget to post this in the LE forum as well for technical feedback.

Posting map betas in here is for gameplay-based feedback mostly.
"Maybe you have some bird ideas. Maybe that’s the best you can do."
― Terry A. Davis
[TJD]Rico
Posts: 109
Joined: Tue Oct 18, 2005 8:19 pm

Post by [TJD]Rico »

Ah, good call. Will do, thanks.
[TJD]Rico
Posts: 109
Joined: Tue Oct 18, 2005 8:19 pm

Post by [TJD]Rico »

Image

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