RolaDM_1 [Final]

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RolatoR
Posts: 7
Joined: Wed Nov 02, 2005 12:26 pm

RolaDM_1 [Final]

Post by RolatoR »

hi
here is the second beta of my first DM map for q4. the first had some minor bugs. but now ist playable (i hope so :shrug: )
tell me what u think about it, criticism and suggestions are welcome, especially the item placement is not mature.

Image Image Image

Image Image Image

>>FINAL<<<<< most up to date
Mirror<<< most up to date

http://files.filefront.com/q4_roladm_1_ ... einfo.html <<< Beta III

http://files.filefront.com/q4_roladm_1b ... einfo.html <<< Beta II
greetz
RolatoR

EDIT: Updated the links
...once again :icon25:
Last edited by RolatoR on Sat Dec 03, 2005 7:53 pm, edited 2 times in total.
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Post by o'dium »

Very Q4DM1. Nice job dude.
Pro*Neo
Posts: 35
Joined: Mon Oct 24, 2005 11:40 am

Post by Pro*Neo »

It looks great, but, is there rail?I have not found it. I think with a rail in somewere it would be fantastic.
Pro*Neo
Posts: 35
Joined: Mon Oct 24, 2005 11:40 am

Post by Pro*Neo »

And LG, its my opinion.
kretz
Posts: 8
Joined: Sat Oct 29, 2005 6:01 pm

Post by kretz »

looks good from the pics ill have to dl it and mess around
NitrousFlare
Posts: 81
Joined: Sun Oct 30, 2005 6:32 am

Post by NitrousFlare »

that first pick looks like fraggin yard, but it's looks very well made

i salute you
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Whiskey 7
Posts: 9708
Joined: Sat Jul 21, 2001 7:00 am

Post by Whiskey 7 »

Pro*Neo wrote:And LG, its my opinion.
Yes RG & LG :icon26: ... still a great map
NitrousFlare wrote:that first pick looks like fraggin yard, but it's looks very well made

i salute you
Yes I had a quick run around it an I too salute you..

I see nothing worth a critical comment...

Very well done RolatoR :icon14:

I am looking forward to more of these ..
[color=#FFBF00]Physicist [/color][color=#FF4000]of[/color] [color=#0000FF]Q3W[/color]
RolatoR
Posts: 7
Joined: Wed Nov 02, 2005 12:26 pm

Post by RolatoR »

NitrousFlare wrote:that first pick looks like fraggin yard, but it's looks very well made

i salute you
Whiskey 7 wrote:
Pro*Neo wrote:And LG, its my opinion.
Yes RG & LG :icon26: ... still a great map
thx for all the positiv feedback ! and yes i like the "rusty" style of q4dm1. :icon25:
i was worry about the RG .. but i will surrender. too many people told me that.

my idea was to replace the NG (not very handy in MP IMHO) with the LG and put the RG in the upper corridor between the acc-pad- and the central-area.
or do you have any better suggestions were to place them?

greetz
Runningman
Posts: 101
Joined: Wed Nov 09, 2005 12:59 am

Post by Runningman »

good map, its uploaded


http://www.unnamedpage.tk
Don Carlos
Posts: 17509
Joined: Thu Jan 01, 1970 12:00 am

Post by Don Carlos »

Looks nice man :D
I would test but im busy beating up my new FF7 disc as it doesnt work >:E
Where were you when the West was defeated?
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Oeloe
Posts: 1529
Joined: Fri Mar 19, 2004 8:00 am

Post by Oeloe »

RolatoR wrote:my idea was to replace the NG (not very handy in MP IMHO) with the LG
I like the NG better than the LG in Q4. :x The LG feels weird to me. Maybe because there's no truelightning... I like the NG anyway. :)
jester!
Posts: 969
Joined: Mon Oct 31, 2005 1:55 am

Post by jester! »

Yeah the LG needs a truelight "0" and to make it a bit longer.
reefsurfer
Posts: 4065
Joined: Sat Mar 08, 2003 8:00 am

Post by reefsurfer »

Great map!
RolatoR
Posts: 7
Joined: Wed Nov 02, 2005 12:26 pm

Railgun 4 teh sharpshooters

Post by RolatoR »

for all the sharpshooters up`in here (with better aim as me :icon23: ) a version with the popular railgun :p

Beta III
Mirror

i hope u like it more and if there are no other objections the final will be released in ~1 week.

happy fraggin
RolatoR
Pro*Neo
Posts: 35
Joined: Mon Oct 24, 2005 11:40 am

Post by Pro*Neo »

Good job rolator, impressive!!!!
RolatoR
Posts: 7
Joined: Wed Nov 02, 2005 12:26 pm

Post by RolatoR »

it`s done :icon25: "Rola DM 1" is final.
no major changes... i just tipped over a crate near the RG to make rampjumps possible. (last pic)
ImageImage
ImageImage

Download:
>>Final<<
>>mirror<<

some facts:
Size: ~1,9mb
Players: 2 (4 is a massacre)
Matchtype: DM/Tourney
Weapons: 1xRL, 1xGL, 1xHB, 1xSG, 1xNG, 1xRG
r_LightDetailLevel support: yes, 0-> full light ... 9-> ambientlight

hf & gl :p
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