PICS :



DOWNLOAD :
rc1
As an FYI, it's not generally good to alter the default ammo for a weapon at the map-level. Players tend to not like it basically because it is not the standard. Also, most people don't like having to remember that a particular map altered the default setting on a weapon.Note that the railgun has only 3 shots and railammo also only gives you 3 additional shots. You can have enough railammo if you collect it but it will get hard for that player to grab armor underway, at least i hope so
wviperw wrote:As an FYI, it's not generally good to alter the default ammo for a weapon at the map-level. Players tend to not like it basically because it is not the standard. Also, most people don't like having to remember that a particular map altered the default setting on a weapon.Note that the railgun has only 3 shots and railammo also only gives you 3 additional shots. You can have enough railammo if you collect it but it will get hard for that player to grab armor underway, at least i hope so
Yes, I know you're trying to balance things since the railgun is so overpowered, but unfortunately the mapper isn't the one who should be doing it. Changes like that should occur at the mod or game-level.
Of course, you *can* still limit the power the railgun has by either a) not putting it in at all or b) putting it in a dangerous position.
Sry, I just didnt know of any leagues running them. :icon32:Dr4ch wrote:Yes i redid the lightdetails on the DM and ctf maps
butwhere are the ctf maps not accepted ?
.
It's impossible to play that demo without Q4MAX. You should mention that. It prevents a lot of annoyance. Grrrrrr.Dr4ch wrote:cratejump from keeB
link
Copy the link and remove the "mailto:" part. :icon29:Fjoggs wrote:You'r link opens a mailto dialog? o.O