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so i finally got around to playing the SP game

Posted: Thu Dec 08, 2005 11:53 am
by MKJ
(and beat it). i must say, its quite good. it never felt dull.. its not the greatest thing either but when I played Doom3 I lost interest after 4 maps. not with this game. theres some great gamedesign in quake4, like when your pod crashes or when the guardian clings to the elevator.. textbook exciting moments right there.

i knew the ending would be short and gay.. i didnt mind it so much, apart from the cheesy *evil laughter* you hear after the dude says you got new orders.. i didnt quite get why that was "so evil" :(

oh well. fun game, felt like Q2 SP on some places, might play it again some day \o/

Posted: Thu Dec 08, 2005 11:54 am
by Denz
I liked the SP too. I too may play it again.

Posted: Thu Dec 08, 2005 12:05 pm
by Eraser
yep it's pretty good, although the general opinion (and mine as well) is that some of the vehicle bits weren't kinda dull.

Posted: Thu Dec 08, 2005 12:20 pm
by busetibi
like D3, it has its moments,
but.......
walk down a corridor into a room,shoot the baddies,go through another door, same thing,
gets kinda tediuos after a few levels.
the vehicle bits were ghey to the max
:icon26:

Posted: Thu Dec 08, 2005 12:22 pm
by MKJ
busetibi wrote:like D3, it has its moments,
but.......
walk down a corridor into a room,shoot the baddies,go through another door, same thing,
gets kinda tediuos after a few levels
:icon26:
well its a quake game, what do you expect.
the difference with doom lies in 1 letter though:

baddies

Posted: Thu Dec 08, 2005 12:31 pm
by Eraser
MKJ wrote:
busetibi wrote:like D3, it has its moments,
but.......
walk down a corridor into a room,shoot the baddies,go through another door, same thing,
gets kinda tediuos after a few levels
:icon26:
well its a quake game, what do you expect.
the difference with doom lies in 1 letter though:

baddies
At first I didn't get what you ment, but that's very clever. Concratulations on that MKJ :icon31:

Posted: Thu Dec 08, 2005 12:53 pm
by Denz
I don't know I think I like the baddies better in D00M3, I guess it's because the game was completely created by id. They have that artist style unlike no other.

Posted: Thu Dec 08, 2005 12:56 pm
by MKJ
Denz wrote:. They have no artist style, like the others.
fixed :icon32:

[/id bashing]

Posted: Thu Dec 08, 2005 12:57 pm
by Denz
did I make a foopah?

Posted: Thu Dec 08, 2005 12:58 pm
by busetibi
i expected it to more of a challenge tbh,
i feel its been "dumbed down"
the game play is nothing like Q2, and as i understand it,Q4 is suppose to follow on from Q2
edit:
dont get me wrong here,im an id fan boy from way back, but i find Q4 sadly lacking

Posted: Thu Dec 08, 2005 4:04 pm
by rgoer
Eraser wrote:At first I didn't get what you ment, but that's very clever. Concratulations on that MKJ :icon31:
I don't get it, but maybe I'm slow today

Posted: Thu Dec 08, 2005 4:39 pm
by Tormentius
The SP was pretty entertaining IMO.

Posted: Thu Dec 08, 2005 5:05 pm
by Eraser
rgoer wrote:
Eraser wrote:At first I didn't get what you ment, but that's very clever. Concratulations on that MKJ :icon31:
I don't get it, but maybe I'm slow today
heh, okay, I think he's talking about the number of enemies on the screen at once.

Posted: Thu Dec 08, 2005 5:22 pm
by MKJ
Eraser wrote:
rgoer wrote:
Eraser wrote:At first I didn't get what you ment, but that's very clever. Concratulations on that MKJ :icon31:
I don't get it, but maybe I'm slow today
heh, okay, I think he's talking about the number of enemies on the screen at once.
correct
q4 had action sequences galore. it also forced me to use more than just a (doublebarreled) shotgun. i actually used different weapon types throughout the game, something i never needed to do in Q2. one could kill pretty much every enemy with 2 Supershotgun blasts, and the occasional rocket launcher for the tanks. i did always use grenades though. grenades are fun

Posted: Thu Dec 08, 2005 5:47 pm
by waY2Kool
yup, i finished a few days ago....i thought it was great fun. nice work Raven.