-
jester!
- Posts: 969
- Joined: Mon Oct 31, 2005 1:55 am
Post
by jester! »
http://www.soundblaster.com/resources/r ... 9801&cat=1
Is it his fault there are dropped sounds all the time?
Highlight of the interview from the guy asking the questions. "The OpenAL audio implementation in QUAKE 4 is really great..."
If thats a great implementation, please any and all game developers in the world avoid this shit like the plague... :icon26:
-
Jenny
- Posts: 144
- Joined: Mon Oct 17, 2005 7:08 pm
Post
by Jenny »
OpenAL is great!
pity it don't work.
-
MidnightQ4
- Posts: 520
- Joined: Tue Oct 18, 2005 7:59 pm
Post
by MidnightQ4 »
It is great, aside from the fps drop even on the new X-Fi cards. Still I use it cause there is just no going back to the stock sound after using it.
-
jester!
- Posts: 969
- Joined: Mon Oct 31, 2005 1:55 am
Post
by jester! »
In a 1v1 I will use it, but anything else no way.
-
DooMer
- Posts: 3068
- Joined: Thu Dec 23, 1999 8:00 am
Post
by DooMer »
If I were him, I wouldn't show my face after the horribly generic atrocity that is q4's music.
-
Oeloe
- Posts: 1529
- Joined: Fri Mar 19, 2004 8:00 am
Post
by Oeloe »
Is this 'Miles Sound System' that is shown in the credits when you've finished the SP the OpenAL bit?