An interview with Senior Sound Designer at Raven.
Posted: Tue Dec 13, 2005 10:31 pm
http://www.soundblaster.com/resources/r ... 9801&cat=1
Is it his fault there are dropped sounds all the time?
Highlight of the interview from the guy asking the questions. "The OpenAL audio implementation in QUAKE 4 is really great..."

If thats a great implementation, please any and all game developers in the world avoid this shit like the plague... :icon26:
Is it his fault there are dropped sounds all the time?

Highlight of the interview from the guy asking the questions. "The OpenAL audio implementation in QUAKE 4 is really great..."

If thats a great implementation, please any and all game developers in the world avoid this shit like the plague... :icon26: