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An interview with Senior Sound Designer at Raven.

Posted: Tue Dec 13, 2005 10:31 pm
by jester!
http://www.soundblaster.com/resources/r ... 9801&cat=1

Is it his fault there are dropped sounds all the time? :dork:

Highlight of the interview from the guy asking the questions. "The OpenAL audio implementation in QUAKE 4 is really great..."

:olo:

If thats a great implementation, please any and all game developers in the world avoid this shit like the plague... :icon26:

Posted: Wed Dec 14, 2005 1:32 am
by Jenny
OpenAL is great!


pity it don't work.

Posted: Wed Dec 14, 2005 1:59 am
by MidnightQ4
It is great, aside from the fps drop even on the new X-Fi cards. Still I use it cause there is just no going back to the stock sound after using it.

Posted: Wed Dec 14, 2005 2:10 am
by jester!
In a 1v1 I will use it, but anything else no way.

Posted: Wed Dec 14, 2005 6:22 am
by DooMer
If I were him, I wouldn't show my face after the horribly generic atrocity that is q4's music.

Posted: Wed Dec 14, 2005 8:35 am
by Oeloe
Is this 'Miles Sound System' that is shown in the credits when you've finished the SP the OpenAL bit?