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Posted: Wed Dec 14, 2005 10:56 pm
by Jemcdv
I'm new to Q4... "slide trick"? :confused:

Posted: Wed Dec 14, 2005 10:58 pm
by jester!
If you jump and right before you land hit crouch you will keep your speed for about 2 seconds max I think it is. Helps around corners and stuff as well.

Posted: Wed Dec 14, 2005 11:34 pm
by rgoer
Hi TheTruthfulLiar, the "crouch slide" is a new feature of player movement (strafe jumping, ramp jumping, etc) added to Quake 4. If you start crouching as you land from a strafe jump, you will keep strafe-jumping speed for a short time. The shorter the delay between the time that you start crouching and the time that you land, the longer your "slide" speed bonus will last.

Posted: Thu Dec 15, 2005 12:21 am
by wviperw
Okay, I've crouch-slid before but I'm wondering 2 things: Are people really getting more "air control" (I know, on ground) from sliding? I don't seem to be able to turn fast enough for it to work. Also, how do you successfully jump out of a crouch-slide? I find that I end up having to let go of crouch and hit jump real quick to keep speed but this doesn't seem like a very good way to do it. Is there a way to jump while crouched or am I missing something?

Posted: Thu Dec 15, 2005 12:55 am
by jester!
You you need to let go of crouch and press jump real quick for it to work, the ground control works with using the strafe keys on their own I believe, I havent really tested it well but have seen some pretty slick movement with guys sliding.

I had to alter my config so that jump is space and crouch is now mouse2 but I can slide and jump fairly well now.

EDIT: Had crouch and jump messed up in the first sentance.

Posted: Thu Dec 15, 2005 6:50 am
by Jemcdv
Ok, thanks.. that explains it :)