whats the command for enabling a timer?

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whats the command for enabling a timer?

Post by Guest »

a timer that shows the time.
primaltheory
Posts: 623
Joined: Wed Dec 28, 2005 4:31 am

Post by primaltheory »

Like? real time?
Why not?

[i]Jenny: lol, i'm not changing the whole harddrive directory structure for a mod. Do it proper like other mods please.[/i]
spookmineer
Posts: 506
Joined: Fri Nov 29, 2002 8:00 am

Post by spookmineer »

If it goes in your autoexec.cfg:
seta cg_drawTimer "1"

Or:
cg_drawTimer "1"
straight into the console.

If you mean a timer script to time items with, I think I can look it up somewhere, or is this an answer to your question...?
+JuggerNaut+
Posts: 22175
Joined: Sun Oct 14, 2001 7:00 am

Post by +JuggerNaut+ »

primaltheory wrote:Like? real time?
:olo:
Cooldown
Posts: 660
Joined: Mon Jun 05, 2000 7:00 am

Post by Cooldown »

In-game clock: /cg_drawTimer 1
OSP Real time clock: /bind x "currenttime"
PieceMaker
Posts: 899
Joined: Tue Jan 25, 2005 4:43 pm

Post by PieceMaker »

Wasn't there a problem with vq3 having cg_drawfps and cg_drawtimer on at the same time?

Meaning you could have one or the other is all I'm asking?
spookmineer
Posts: 506
Joined: Fri Nov 29, 2002 8:00 am

Post by spookmineer »

They will both show in game. Both in the top right hand corner, one below the other.
primaltheory
Posts: 623
Joined: Wed Dec 28, 2005 4:31 am

Post by primaltheory »

+JuggerNaut+ wrote:
primaltheory wrote:Like? real time?
:olo:

i meant like the time (like 729)
Why not?

[i]Jenny: lol, i'm not changing the whole harddrive directory structure for a mod. Do it proper like other mods please.[/i]
+JuggerNaut+
Posts: 22175
Joined: Sun Oct 14, 2001 7:00 am

Post by +JuggerNaut+ »

i know :olo:
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