Q3LEM - Server Info & Map Rotation

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Fjoggs
Posts: 2555
Joined: Fri May 03, 2002 7:00 am

Q3LEM - Server Info & Map Rotation

Post by Fjoggs »

Server Info:
Name: Hybelkaninene #3 LEM
Location: Norway, Trondheim
IP: quake.rusail.com:27000
Current mod: OSP

Current Map Rotation:
bal3dm5
dubenigma
fjo3tourney1
foo3dm4_beta1
hfforgottenbeta
map-qfraggel3
pukka3tourney5
q3skoredm1_beta
storm3dm3
storm3tourney6

Download links:
http://downloads.rusail.com/quake3/maps/

Sticky?
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Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

First Post!

I'm up for a game on the server as soon as any other like-minded soul spots this post :D
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Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Post by Foo »

Server works, just played Corsair on it.

It got stuck after a map vote but a map_restart straightened it out.
Lenard
Posts: 737
Joined: Mon Aug 04, 2003 7:00 am

Post by Lenard »

Up for it now?
[img]http://myspace-001.vo.llnwd.net/00555/10/05/555355001_l.gif[/img]
Jemcdv
Posts: 83
Joined: Wed Sep 08, 2004 7:00 am

Post by Jemcdv »

How about we try setup a time for all of us to play together? :)
Oeloe
Posts: 1529
Joined: Fri Mar 19, 2004 8:00 am

Post by Oeloe »

TheTruthfulLiar wrote:How about we try setup a time for all of us to play together? :)
*Bump*
Fjoggs
Posts: 2555
Joined: Fri May 03, 2002 7:00 am

Post by Fjoggs »

GEIM NOW ! >:E
Fjoggs
Posts: 2555
Joined: Fri May 03, 2002 7:00 am

Post by Fjoggs »

bah. sleepy foo :p
Fjoggs
Posts: 2555
Joined: Fri May 03, 2002 7:00 am

Post by Fjoggs »

Join in, me and dzjepp is playing.
dzjepp
Posts: 12839
Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

:s
dzjepp
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Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

Thought I had them all
Fjoggs
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Joined: Fri May 03, 2002 7:00 am

Post by Fjoggs »

Stop connecting and download? :P
dzjepp
Posts: 12839
Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

Now wut :<
Fjoggs
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Post by Fjoggs »

o.O dunno.. ggs anyways.
Gotta fix some voting stash.
dzjepp
Posts: 12839
Joined: Wed Mar 28, 2001 8:00 am

Post by dzjepp »

Well I fixed my osp shiat... had to delete those stoopid speed dlls and reset vm_game stuff to 2, now it works. :D I r smart :p
Fjoggs
Posts: 2555
Joined: Fri May 03, 2002 7:00 am

Post by Fjoggs »

blaming the serv >:E
Silicone_Milk
Posts: 2237
Joined: Sat Mar 12, 2005 10:49 pm

Post by Silicone_Milk »

hehe haven't played Q3 in months but now I feel like checking this server out =)
Downloading maps and mod now
:icon14:
Oeloe
Posts: 1529
Joined: Fri Mar 19, 2004 8:00 am

Post by Oeloe »

Oh crap, forgot to check this thread; had some great cpma duels elsewhere instead. Oh well. :D Tomorrow night then. :)
corsair
Posts: 972
Joined: Fri May 18, 2001 7:00 am

Post by corsair »

Im going in now, someone would better be there :D
corsair
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Joined: Fri May 18, 2001 7:00 am

Post by corsair »

owned.
Fjoggs
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Joined: Fri May 03, 2002 7:00 am

Post by Fjoggs »

gg, 5 on a serv, new record. :]
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Survivor
Posts: 4202
Joined: Fri Dec 27, 2002 8:00 am

Post by Survivor »

ggs, but that one map was cramped my god.
Oeloe
Posts: 1529
Joined: Fri Mar 19, 2004 8:00 am

Post by Oeloe »

ggs! :)

bal3dm5 owns in 1v1. dubenigma is a nice ffa map, probably rail dominated in 1v1. storm3tourney6 obviously isn't an ffa map. foo3dm4beta needs work. The flow through the map, routes to the armors are not very obvious. hfforgottenbeta should be forgotten again. :p ;) Very straightforward gameplay because of the wide corridors and unbalanced item layout.

I really got to get used to leading with my crosshair. I've been spoiled by low pings and CPMA and unlagged netcode. :/ Although it was playable enough, without doubt running CPMA on the server would increase playability as the average ping will probably lie around 70-80. Perhaps you should rethink your choice of mod, Foo/Fjoggs.
sumatra
Posts: 325
Joined: Sat Feb 12, 2005 10:02 pm

Post by sumatra »

Can't wait to get some feedback about the alpha of pukka3tourney5 from you guys. Hope you get some games on it soon.

Nice to have the server back on now.

Unfortunately my ping sucks on this server, else I would kick your asses (a bit :D )...

sum
[url=http://www.pukkadesign.com][color=#41c0eb]..::pukkadesign.com[/color][/url]
Oeloe
Posts: 1529
Joined: Fri Mar 19, 2004 8:00 am

Post by Oeloe »

Oh, about your map: in VQ3 FFA it doesn't really flow (as far as flow goes in a FFA map) because of the lack of air control. VQ3 1v1 will be a bit better (not tested yet) but still not comparable to cpma...
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