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how to add level goals/mission in quake 3 mod ?

Posted: Fri Jan 27, 2006 2:21 pm
by gabdab
Hi,
after looking at true combat I look for a way to implement missions in quake 3.
There is no source for true combat and I didn't find tutorials about it.
Is there a way to score points besides maybe fragging in quake ?
I don't think one could user triggers present allready to implement that ( goals) .

Any suggestion ?

Thanks,
Gab-

Posted: Fri Jan 27, 2006 3:54 pm
by obsidian
Not really. It more or less needs to be hard coded. Q3 only supports DM and CTF game type variations.

There was a sample map created (I believe by skOre?) using Q3 Electronics that allowed you to have different methods of scoring using a complex set of triggers.

See here for more info:
http://www.quake3world.com/ubb/Archives ... 27037.html?

Posted: Fri Jan 27, 2006 9:24 pm
by CheapAlert
having autism and/or adhd works

"IM GOING TO KILL XAERO BEFORE HE GETS MY MUFIN"

re

Posted: Sat Jan 28, 2006 8:52 am
by gabdab
Thx ppl for helping.
I've been downloading it , but I am missing shaders at tne moment I 'll check to find those .
But more or less I visualized the working.
It is very cool and usefull.
Thanks,
btw I didn't understand 'CheapAlert' post , forgive my ignorance .

Gabdab
(poor italian boy )
:icon23: