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q4 1.1 server

Posted: Wed Feb 22, 2006 11:14 pm
by Robcq
I am trying to get my 8 man server updated to the new patch, also since auto download works i want to put soem good custom maps on the server. Any suggestions on the maps?

I will post the ip and pw for the server as soon as my host updates the server.

Posted: Wed Feb 22, 2006 11:28 pm
by Oeloe
Just take the maps from the VIA mapping contest. It includes l4dm2 (Monsoon), q4req1 (requiem's nice map) q4dade1, methtourney1, kat_q4dm1, etc.

If you want a good q3ctf1 remake, take mbduelingkeeps. Don't forget pjw4dm1 and tymon's nice maps ts_q4dm1/2/3. :)

Posted: Wed Feb 22, 2006 11:49 pm
by pjw
Oeloe wrote:Don't forget pjw4dm1
Thanks man. :)

/me slips Oeloe a fiver

Posted: Wed Feb 22, 2006 11:53 pm
by Oeloe
Np. ;) Testing Q4 maps online finally is becoming viable. :)

Posted: Thu Feb 23, 2006 12:06 am
by Robcq
ok i got my server updated but i can not figure out how to get the auto download to work. if anyone please let me know

Posted: Thu Feb 23, 2006 12:10 am
by wviperw
I believe you won't be able to set up 1.1 servers with custom maps until *ALL* the maps are updated to "Addon" pk4s.

Posted: Thu Feb 23, 2006 12:24 am
by Robcq
ok, for the time being i have set the server with the quakemas pack and stock maps.

The server is located in nyc : connect 64.242.242.225:28004; password private

Posted: Thu Feb 23, 2006 1:22 am
by Hex
Naw, autodl works fine

snippet from a server cfg thats running the zoggpak and pjw4dm1



set net_serverdownload "2"
set net_serverDlBaseURL "ftp://ftp.mhgaming.com/Quake4/pk4s/"
set net_serverDlTable "q4base/zoggpak.pk4;q4base/pjw4dm1.pk4"



PS (mods) why no ftp linking?

Posted: Thu Feb 23, 2006 3:54 am
by DooMer
Do you still have to have the map even if it isn't being played?

Posted: Thu Feb 23, 2006 5:15 am
by Hex
No, it appears the addon.conf is the solution.

Including the addon.conf in x.pk4 does allow clients to join if the x.pk4 is not currently being played and they don't have x.pk4. Still messing with it to see how it works.

So far I've got:
forget about the def/<mapname>.def
use the addon.conf in the root of your pk4 instead.
Not sure why it works, but it appears to.

(this is all from the mappers perspective - the pk4 must be built properly)