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Posted: Thu Jul 20, 2006 7:19 pm
by spookmineer
Great news :)

Posted: Thu Jul 20, 2006 7:26 pm
by Foo
The spin made me laugh:
This decision should not be regarded as critical towards id software or Raven, but should be considered a compliment of how well Quake 3 has withstood the test of time.
olo corporate nonsense.

Posted: Thu Jul 20, 2006 8:13 pm
by Foo
Man, we're so bitter

Posted: Thu Jul 20, 2006 8:46 pm
by Foo
I'm gon' right to my congressmahn

Posted: Thu Jul 20, 2006 8:51 pm
by Foo
I thought DeLay resigned...

Posted: Thu Jul 20, 2006 10:48 pm
by menkent
yea, but apparently he'll still be on the ballot in the fall... some sort of beaurocratic mix-up.

Posted: Thu Jul 20, 2006 10:57 pm
by booker
good....on the q3 thing...not the DeLay thing

Posted: Thu Jul 20, 2006 11:04 pm
by Azer
:icon34:

Posted: Thu Jul 20, 2006 11:22 pm
by Duhard
Say your prayers turtles.

Posted: Fri Jul 21, 2006 12:19 am
by [xeno]Julios
this news is excellent.

Posted: Fri Jul 21, 2006 11:40 am
by I cant spell u
riddla wrote: they fucked the greatest fps series directly in the ass.
admit it though, it felt good.

Posted: Fri Jul 21, 2006 1:41 pm
by Zyte
its what we all knew

Posted: Fri Jul 21, 2006 3:40 pm
by prince1000
cpma vq3, cpm or will we see another osp release?

Posted: Fri Jul 21, 2006 6:44 pm
by Fjoggs
What? I thought OSP was obvious.

Posted: Fri Jul 21, 2006 7:58 pm
by dzjepp
Fjoggs wrote:What? I thought OSP was obvious.
Well, not really, people seem to be voting for cpma vq3, which I would have to agree, it's just techically a better mod than osp. osp is so old I wouldn't mind something 'new'.

Posted: Fri Jul 21, 2006 9:40 pm
by prince1000
i would like to see an update made to osp but given arQon's stance on that happening i doubt it will.

Posted: Fri Jul 21, 2006 9:41 pm
by +JuggerNaut+
nay0k wrote:
Fjoggs wrote:What? I thought OSP was obvious.
http://www.esreality.com/?a=post&id=1138748

http://www.esreality.com/?a=post&id=1144625
not sure what you're trying to point out there besides a bunch of babbling idiots addressing netcode for a lan.

also, that second link shows the voting in favor of OSP.

Posted: Fri Jul 21, 2006 10:39 pm
by dzjepp
It's because those same idiots seem to forget the superiority that cpma vq3 would bring to the table and instead prefer to cling to the notion that cpma fps independent physics/tweaked spawns/tweaked armor would somehow ruin the game (as it is, those things are really miniscule and the benefit would far negate these 'side effects'). In all honestly it would be a better choice.

Posted: Sat Jul 22, 2006 3:16 am
by dubz
40% votes for promode, cpl should give it a try, perfect for a new start like this

Posted: Sat Jul 22, 2006 3:28 am
by Fjoggs
dzjepp wrote:It's because those same idiots seem to forget the superiority that cpma vq3 would bring to the table and instead prefer to cling to the notion that cpma fps independent physics/tweaked spawns/tweaked armor would somehow ruin the game (as it is, those things are really miniscule and the benefit would far negate these 'side effects'). In all honestly it would be a better choice.
I'm sure people who's played OSP all their careers agree perfectly with you, say cooller or czm-

Posted: Sat Jul 22, 2006 3:31 am
by prince1000
watching demos of promode matches is like watching a demo of a game i dont play nor have any interest in playing, ever.

i think vq3 is a must.

Posted: Sat Jul 22, 2006 4:39 am
by menkent
dubz wrote:40% votes for promode, cpl should give it a try, perfect for a new start like this
except for one thing- the only decent argument against using q3 was that it would put the non-oldskool (ie- not on the scene before 2002) players at a disadvantage. promode vastly steepens the learning curve since the movement is much more complicated and the maps tend to be small and play very fast. if they use promode i can tell you right now that the winner (assuming these players show) would come from voo, rat, aph, elp, matrox, and maybe one i'm forgetting or a secondary promoder like z4 or daler who bothered to train hard and got some lucky maps. it'd make for some decent demos, but it'd kinda suck as a tourney platform.

Posted: Sat Jul 22, 2006 5:24 am
by [xeno]Julios
i've said it before, but i'll say it again - i hate how cpma doesn't have orthogonal movement control like vq3. (arq actually wanted orthogonality but the team decided against it)

Posted: Sat Jul 22, 2006 9:09 am
by Azer
Do they mean CPMA with promode disabled?

Posted: Sat Jul 22, 2006 9:09 am
by DooMer
PROMODE IS NOT QUAKE 3