Cross-post... map archive at map-factory.org

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Cross-post... map archive at map-factory.org

Post by obsidian »

In case you guys haven't seen this on GD:

http://www.quake3world.com/forum/viewtopic.php?t=22772
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Strahlemann
Posts: 35
Joined: Fri Jan 13, 2006 6:45 pm

Post by Strahlemann »

sweet
maz0r
Posts: 157
Joined: Wed Apr 21, 2004 7:00 am

Post by maz0r »

dude
Salinga
Posts: 86
Joined: Thu Apr 14, 2005 10:04 pm

Post by Salinga »

o boy!
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Hipshot
Posts: 1548
Joined: Sun Jan 20, 2002 8:00 am

Post by Hipshot »

sony ericsson
GODLIKE
Posts: 387
Joined: Tue Nov 30, 1999 8:00 am

Post by GODLIKE »

Nice site..
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