

....
aright... how do i get the compiler to use the modifications ive made durring gameplay?
from my understanding it seems easy
load the source, make some changes, hit the play button and the mods should be implimented
but heres what happens
i load the source, make some changes, hit the play button and the first time around the mods are in effect
i want to make some more changes, so i close the game
make some changes to the source, hit play, the game loads, but none of the changes are implimented
wtf?
it works when it wants to?
i figured that couldnt be the case... so i started investigating what might be wrong
im new to this mod thing so before i started looking around, i didnt know about the QVM files...
durring my search i found what they are and what they do
so to try and fix my problem... i tried to create some QVM files for my mod in hopes that instead of running the game through the compiler, i could just compile the source, make some qvms then run the mod through an existing Q3 exe
then i found out that my BAT files to make the QVMs dont work properly...
something about cc and lcc arent recognised by the command prompt...
so...
how come my changes to the game arent being used by the compiler?
what files can i get to make a QVM?
is there another way around having to make a QVM every time i want to test out the changes ive made?
help me please
:icon27: - Zonide - :icon27: