Bot creation problems

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ermonski
Posts: 32
Joined: Mon Aug 21, 2006 11:56 am

Bot creation problems

Post by ermonski »

I made some bot scripts and bot files. The bots appear with <player>'s model and <player>'s headmodel.

for example: I created a bot and named it after me (as if it were my son). It has Uriel/zael's body and Tankjr/blue's head.

there are some certain problems when viewing the bots on thirdperson spectator view. The head sometimes is dislocated, the gun is floating and the head is dislocated. It returns to normal when the bot switches weapons or when attacking.

Is it with the headmodel/body swapping? or something wrong with my Quake 3 or is it a normal bug when viewing mixed headmodels/models in thirdperson view?

or is it just normal?

may be you can help me...
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