New Map WIP for Q3Arena

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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svcoyle
Posts: 3
Joined: Tue Oct 31, 2006 8:06 pm

New Map WIP for Q3Arena

Post by svcoyle »

I decided to make a map for an old favorite. Its an ffa map in an abandoned warehouse.

I started on it last weekend and hope to have it finished this week. Here are some screenshots of the WIP

Any feedback would be appreciated

Image

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GODLIKE
Posts: 387
Joined: Tue Nov 30, 1999 8:00 am

Post by GODLIKE »

Nice! Kind of a fresh look for Q3.. reminds me of Urban Terror.

I'd break up the floors a little (I know it's a WIP, but you asked) ? All that concrete kind of takes away from the detail.. Water drains, stains, hazard stripes.. All kinds of options ..

Speaking of detail: Are those ceiling braces done with actual cylinders for each brace, or is that a mostly-transparent texture? It looks nice, but might be a lot of polys for the "value" .. Even though most of us have no performance problems in Q3, these days.

Anyway.. Looks neat. :)
svcoyle
Posts: 3
Joined: Tue Oct 31, 2006 8:06 pm

Post by svcoyle »

Thanks for the suggestions, the bracing on the ceiling is an alpha-test texture. So no extra poly's.

I am adding more poly's than are traditonally is a quake map. Since (like you said) most don't have much performance problems these days. I'm pretty good with setting up the PVS with hint brushes and area portals so hopefully it will still run good on older systems.

Except for a few all the textures and static models are original and I'm getting extra-detail out of those (higher res-textures higher poly meshes)
svcoyle
Posts: 3
Joined: Tue Oct 31, 2006 8:06 pm

Normal Maps affecting lightmaps

Post by svcoyle »

Here is a screenshot of the hallway with a normal map affecting the way the lightmaps are made during compile. Its kind of a cool effect.

Image
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Hipshot
Posts: 1548
Joined: Sun Jan 20, 2002 8:00 am

Post by Hipshot »

Looks very oldschool =)
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
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