id's new game RAGE.... with trailer
id's new game RAGE.... with trailer
Looks pretty cool :icon14:
http://www.gamespot.com/video/939980/61 ... -trailer-1
QuakeCon 07: id Rage-ing on PC, Mac, 360, PS3
Doom-maker crafting all-new driving-shooting actioner set in open-world, post-apocalyptic wasteland; Activision to publish with a T-for-Teen rating in mind.
By Tor Thorsen, Jason Ocampo, GameSpot
Posted Aug 3, 2007 5:00 pm PT
In June at Apple's Worldwide Developers Conference (WWDC), id Software cofounder and chief technical officer John Carmack took the stage alongside Apple CEO Steve Jobs to show off a technology demo. Cryptically titled "id Tech 5," the clip showed a scene reminiscent of Mad Max Beyond Thunderdome. Dune buggies raced through a canyon dotted by what looked like post-apocalyptic settlements, and then the camera zoomed inside a hut for a first-person conversation with a merchant straight out of Bartertown.
At the WWDC, Carmack promised to have the same demo--which features over 20GB of texture information--running in real time on the PC, Macintosh, Xbox 360, and PlayStation 3 at the E3 Media & Business Summit in July. However, by the time the scaled-down expo was done, there was no sign of the demonstration anywhere.
Today, though, id Tech 5 surfaced. Behind closed doors at QuakeCon 2007 in Dallas, id CEO Todd Hollenshead revealed the demo was actually the first look at Rage, an all-new IP. As mentioned at WWDC, the game is in simultaneous development for the PC, Mac, PS3, and 360, and will use the second generation of id's "Megatexture" technology. The game will be come on a single Blu-ray disc for PS3 owners, while all other versions will require two DVDs.
Speaking to a small collection of game journalists, Hollenshead explained that Rage was a deliberate departure from the corridor shooters that made id famous. Its gameplay will be "60 percent shooting and 40 percent driving" between villages in a postapocalyptic wasteland. Its setting will be a far future which has seen civilization decimated after a comet smashes into the Earth. Players will aid the villages' inhabitants in fighting both an oppressive regime and various mutants and monsters roaming the wasteland.
According to Rage lead designer Tim Willits, the game's title has a threefold meaning. "You're fighting against a post-apocalyptic goverment, so you're raging against the machine," he said. "Then there's driving combat, so there's road rage." Willits also said that "you can't spell garage without 'rage,'" and then revealed the game will have shops where players can extensively customize their vehicles.
Rage will have open-world elements, allowing players to exit their vehicles and explore caves and other parts of the landscape. The game will feature a single-player campaign that will clock in around 20 hours, but will allow individual missions to be played in co-op mode. No other multiplayer details were announced.
In another major departure from the infamously gory Doom and Quake games, id is developing rage with a T-for-Teen rating in mind. As with all games from the famously reclusive studio, it will ship "when it's done" and will be published by Activision.
During a presentation at the QuakeCon keynote, Carmack quashed hopes of a Wii version of the game, saying that the id Tech 5 engine could not be ported to Nintendo's latest system. Nintendo fans needn't be too crestfallen, however, as Carmack told reporters earlier in the day he'd be happy to make Wii games, and has toyed with the idea of making a Quake Arena-themed game for the DS. There's nothing official about such a project yet, but Carmack said he likes the machine's Wi-Fi and game-sharing capabilities.
Carmack also described his "inverted" approach to developing new intellectual properties to reporters, saying id started Orcs and Elves on a cell phone, and then moved it up to the DS. If it works there, Carmack said he'd like to bring it to the Wii as well. Such an approach to building new properties makes sense, Carmack said, because the initial investment put at risk is much smaller.
FOUND HERE:
http://www.gamespot.com/news/6176188.html
http://www.gamespot.com/video/939980/61 ... -trailer-1
QuakeCon 07: id Rage-ing on PC, Mac, 360, PS3
Doom-maker crafting all-new driving-shooting actioner set in open-world, post-apocalyptic wasteland; Activision to publish with a T-for-Teen rating in mind.
By Tor Thorsen, Jason Ocampo, GameSpot
Posted Aug 3, 2007 5:00 pm PT
In June at Apple's Worldwide Developers Conference (WWDC), id Software cofounder and chief technical officer John Carmack took the stage alongside Apple CEO Steve Jobs to show off a technology demo. Cryptically titled "id Tech 5," the clip showed a scene reminiscent of Mad Max Beyond Thunderdome. Dune buggies raced through a canyon dotted by what looked like post-apocalyptic settlements, and then the camera zoomed inside a hut for a first-person conversation with a merchant straight out of Bartertown.
At the WWDC, Carmack promised to have the same demo--which features over 20GB of texture information--running in real time on the PC, Macintosh, Xbox 360, and PlayStation 3 at the E3 Media & Business Summit in July. However, by the time the scaled-down expo was done, there was no sign of the demonstration anywhere.
Today, though, id Tech 5 surfaced. Behind closed doors at QuakeCon 2007 in Dallas, id CEO Todd Hollenshead revealed the demo was actually the first look at Rage, an all-new IP. As mentioned at WWDC, the game is in simultaneous development for the PC, Mac, PS3, and 360, and will use the second generation of id's "Megatexture" technology. The game will be come on a single Blu-ray disc for PS3 owners, while all other versions will require two DVDs.
Speaking to a small collection of game journalists, Hollenshead explained that Rage was a deliberate departure from the corridor shooters that made id famous. Its gameplay will be "60 percent shooting and 40 percent driving" between villages in a postapocalyptic wasteland. Its setting will be a far future which has seen civilization decimated after a comet smashes into the Earth. Players will aid the villages' inhabitants in fighting both an oppressive regime and various mutants and monsters roaming the wasteland.
According to Rage lead designer Tim Willits, the game's title has a threefold meaning. "You're fighting against a post-apocalyptic goverment, so you're raging against the machine," he said. "Then there's driving combat, so there's road rage." Willits also said that "you can't spell garage without 'rage,'" and then revealed the game will have shops where players can extensively customize their vehicles.
Rage will have open-world elements, allowing players to exit their vehicles and explore caves and other parts of the landscape. The game will feature a single-player campaign that will clock in around 20 hours, but will allow individual missions to be played in co-op mode. No other multiplayer details were announced.
In another major departure from the infamously gory Doom and Quake games, id is developing rage with a T-for-Teen rating in mind. As with all games from the famously reclusive studio, it will ship "when it's done" and will be published by Activision.
During a presentation at the QuakeCon keynote, Carmack quashed hopes of a Wii version of the game, saying that the id Tech 5 engine could not be ported to Nintendo's latest system. Nintendo fans needn't be too crestfallen, however, as Carmack told reporters earlier in the day he'd be happy to make Wii games, and has toyed with the idea of making a Quake Arena-themed game for the DS. There's nothing official about such a project yet, but Carmack said he likes the machine's Wi-Fi and game-sharing capabilities.
Carmack also described his "inverted" approach to developing new intellectual properties to reporters, saying id started Orcs and Elves on a cell phone, and then moved it up to the DS. If it works there, Carmack said he'd like to bring it to the Wii as well. Such an approach to building new properties makes sense, Carmack said, because the initial investment put at risk is much smaller.
FOUND HERE:
http://www.gamespot.com/news/6176188.html
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[color=#FFBFFF]A lot of people would say it's a bad idea, on your first day out of prison, to go right back to stalking the tranny hooker that knocked out five of your teeth. But that's how I roll..[/color]
[color=#FFBFFF]A lot of people would say it's a bad idea, on your first day out of prison, to go right back to stalking the tranny hooker that knocked out five of your teeth. But that's how I roll..[/color]
It looks afucking awesome, VERY pleased with the direction. Its like Mad Max as some of you have said.
And do you know the best part...?
Its an expanded, but newish Doom 3 engine style. They are pretty much confident that you WONT need to buy a brand new PC to play it like you will Crysis, in other words your rig now will probably play it just fine if it max out at 60 FPS in Quake 4/Doom 3 all the time.
I think it looks stupidly good. I've been waiting for a game like this with this style for a loooong time. This and Fallout 3? Heaven.
And do you know the best part...?
Its an expanded, but newish Doom 3 engine style. They are pretty much confident that you WONT need to buy a brand new PC to play it like you will Crysis, in other words your rig now will probably play it just fine if it max out at 60 FPS in Quake 4/Doom 3 all the time.
I think it looks stupidly good. I've been waiting for a game like this with this style for a loooong time. This and Fallout 3? Heaven.
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MKJ wrote:port doom2 and final doom, dammit :E

Keep yelling it MKJ. Hopefully they willl hear you and actually do it. That would be cool. :icon14:
Hey! I thought Carmak said that this was just a example video of what the id tech 5 engine could do at an apple convention or something like that and it was not an actuall game they were ever going to make.

Uh, well....good luck with that. :shrug:
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Anyone who uses facebook is encouraged to join my Rage group. I'll be updating it with news, videos and screenshots as they hit.
http://www.facebook.com/group.php?gid=4618505411
http://www.facebook.com/group.php?gid=4618505411
Finally, Hollenshead announced Quake Zero, a free-to-play version of Quake III that will be played in a Web browser. The title will be an experiment in advertising-supported gameplay and will be the first project from a new development team now forming at id. After Quake Zero, this second development team will work on a full new Quake game that will be built on the id Tech 5 engine. The new team is still being put together, so the idea is that it can be fleshed out and get working on the same page before tackling a full game.
EDIT: if they get this one right, quake will be the biggest multiplayer game ever.
EDIT: if they get this one right, quake will be the biggest multiplayer game ever.
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Re: id's new game RAGE.... with trailer
I'll be looking for more info about this one...
[i]Be sure your sin will find you out...[/i]
Re: id's new game RAGE.... with trailer
Looks like the post apocalyptic setting is the new WWII.
Looks nice though.
Looks nice though.
Re: id's new game RAGE.... with trailer
I'm not complainingGrudge wrote:Looks like the post apocalyptic setting is the new WWII.

[size=85][color=#0080BF]io chiamo pinguini![/color][/size]