Need help with Q3Map2Toolz

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foralarx2k3
Posts: 306
Joined: Wed Feb 01, 2006 9:56 pm

Need help with Q3Map2Toolz

Post by foralarx2k3 »

Feeling a bit noobish (It's been a while since I packaged up a map). I'm having issues ...

1) I can't seem to work out why I can't compile my map using Q3Map2Toolz and yet I can compile it ok in GtKRadient and I can compile the .aas from the command line ok.
2) I'm sure the map-packer used to pack all the textures and shaders I used, but it isn't doing it now ... any ideas why this is ??
My Maps: [url=https://lvlworld.com/review/id:1911]Steep Learning Curve[/url], [url=https://lvlworld.com/review/id:1905]Reckless Abandonment[/url], [url=https://lvlworld.com/review/id:1955]The Rage[/url], [url=https://lvlworld.com/review/id:2409]The Immortal Coil[/url]
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roughrider
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Re: Need help with Q3Map2Toolz

Post by roughrider »

First, I'd say check to make sure that the path to q3map2 is correct.
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Fjoggs
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Re: Need help with Q3Map2Toolz

Post by Fjoggs »

I've got the same problem as you regarding shaders/textures. Forcing me not to be lazy. God damnit! :mad:
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roughrider
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Re: Need help with Q3Map2Toolz

Post by roughrider »

Oh and some suggestions, the Search tool works wonders, tards!
viewtopic.php?f=10&t=20944&p=398856&hilit=#p398856
That link is a thread where HrO talks about the shader/texture problem. I havent gone thru the whole thread to see if there is an answer in there, but that isn't my job. You need the answer, go look at it and see :P
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roughrider
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Re: Need help with Q3Map2Toolz

Post by roughrider »

Just for the hell of it, i looked anyway and the 3rd post down, AEon shows what his issue/problem was at the time.
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foralarx2k3
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Re: Need help with Q3Map2Toolz

Post by foralarx2k3 »

roughrider wrote:Just for the hell of it, i looked anyway and the 3rd post down, AEon shows what his issue/problem was at the time.
Thanks Roughrider, you are a life saver

FoRa_Tard ;)
My Maps: [url=https://lvlworld.com/review/id:1911]Steep Learning Curve[/url], [url=https://lvlworld.com/review/id:1905]Reckless Abandonment[/url], [url=https://lvlworld.com/review/id:1955]The Rage[/url], [url=https://lvlworld.com/review/id:2409]The Immortal Coil[/url]
Fjoggs
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Re: Need help with Q3Map2Toolz

Post by Fjoggs »

hey gramps, I said I was lazy didn't it? ;)
cheers for the link tho, wasn't really bothered enuff to actually troubleshoot it, but it's good to be able to chill again. :D
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roughrider
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Re: Need help with Q3Map2Toolz

Post by roughrider »

Hahaha, no problem foralarx2k3 glad to help.
Fjoggs on the other hand, he needs someone to slap him in the head once in a while. :)
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pjw
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Re: Need help with Q3Map2Toolz

Post by pjw »

You guys all need slaps in the side of the head.

...wait...where am I? Man, the early onset of senility is rough...
obsidian
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Re: Need help with Q3Map2Toolz

Post by obsidian »

That's not the solution for the problem at all. As a matter of fact, it's probably best to... oh, look something shiny...!
Fjoggs
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Re: Need help with Q3Map2Toolz

Post by Fjoggs »

:olo:
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roughrider
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Re: Need help with Q3Map2Toolz

Post by roughrider »

obsidian wrote:That's not the solution for the problem at all. As a matter of fact, it's probably best to... oh, look something shiny...!
Hahaha, senility at it's best! :olo:
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foralarx2k3
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Re: Need help with Q3Map2Toolz

Post by foralarx2k3 »

pjw wrote:You guys all need slaps in the side of the head.

...wait...where am I? Man, the early onset of senility is rough...
heh, that's probably true.... Felt a right numpty when I realised that not only did I have Emp's Map-Packer pointing to the .bsp but I also had the Q3Map2Toolz pointing to it too. :dork:

Helps to point them both at the .map file in general I've found he says pointing out the obvious so no-one else feels too ashamed to ask..... wanders off to take a gander at the new shiny thing obsidian has found... ooooo shiny.. very shiny.
My Maps: [url=https://lvlworld.com/review/id:1911]Steep Learning Curve[/url], [url=https://lvlworld.com/review/id:1905]Reckless Abandonment[/url], [url=https://lvlworld.com/review/id:1955]The Rage[/url], [url=https://lvlworld.com/review/id:2409]The Immortal Coil[/url]
Hr.O
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Re: Need help with Q3Map2Toolz

Post by Hr.O »

Hi, I added mapacker back then for ease of betatesting. It's best to not use it for final maps. There are too many downsides to it, it copies whole *.shader files instead of the individual shaders, and the above mentioned problem with models.
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roughrider
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Re: Need help with Q3Map2Toolz

Post by roughrider »

W00t! Hr.O, glad to see you still breathing ;)
Long time no see. And I must admit, the map packer in the toolz works pretty good for me so I don't find myself having thus listed problems as mentioned above *cough* *cough* .


At any rate, Happy Thanksgiving!
Oh and Happy Thanksgiving to teh Tards too! :smirk:

Mmm, ham and turkey.
Team *A51* Q3 & QL
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