My 1st Mod

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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MaxGaMin
Posts: 77
Joined: Wed Mar 30, 2005 7:22 am

My 1st Mod

Post by MaxGaMin »

Hello, mates. :)
This is my 1st mod named "ut2k-ish". :icon25:
It's still pre-alpha.
Please check it out and reply how you think of.
Can this meet the requirement to be hosted by planetquake? :tear:
Thank you. :icon29:

download!
1. War is not a matter of who is right but who is left.
2. Capitalism is equivalent to an outer shell of the violence.
3. Money is nothing more than a tool for exploitation.
4. Think of the modern merchant as the thief, especially the one in a paper company.
5. It ain't the werld it has to be...
voodoochopstiks
Posts: 248
Joined: Tue Jun 08, 2004 7:00 am

Post by voodoochopstiks »

Hehe, it was a quite fun, but maybe you should state more of what you did in the readme? Had to find out a lot for myself.

Suggestions:
Make the grenades on the ground shootable, so you can shoot them to make them explode.
Perhaps take away the normal doublejump and make it a little bit cooler, as a Walljump or something(pushing jump when touching a wall.)
[i][color=#408080]Give someone a program, frustrate them for a day. Teach someone to program, frustrate them for a lifetime.[/color][/i]
MaxGaMin
Posts: 77
Joined: Wed Mar 30, 2005 7:22 am

Post by MaxGaMin »

Thank you chopstiks for your sugestion!
I'll take your comment into consideration.
Yes, walljump is just listed on my .plan file. :icon25:
As for shootable affair, I'm currently planing it for BFG. :icon29:

BTW revision3 is uploaded.
New ut2k-ish features, dodging and gaunlet shielding have been added though their flavours somewhat differ from the original ut2k. :icon30:

So can I get a disk space on planetquake for this mod? :icon23:
Most projects are dead as of now, so I beleive this project won't mess things up so much at planetquake. :icon32:

revision3
1. War is not a matter of who is right but who is left.
2. Capitalism is equivalent to an outer shell of the violence.
3. Money is nothing more than a tool for exploitation.
4. Think of the modern merchant as the thief, especially the one in a paper company.
5. It ain't the werld it has to be...
voodoochopstiks
Posts: 248
Joined: Tue Jun 08, 2004 7:00 am

Post by voodoochopstiks »

I think http://www.planetquake3.net are quite nice with hosting, mail them. They are alot faster than planetquake.com and their fileplanet too.
[i][color=#408080]Give someone a program, frustrate them for a day. Teach someone to program, frustrate them for a lifetime.[/color][/i]
corncobman
Posts: 304
Joined: Fri Aug 08, 2003 7:00 am

Post by corncobman »

It was okay for the first attempt.

Shotgun projectile model needs work, and it behaves very oddly if you hold a direction key down together with the 'dodge' key.

If you want to know how to do wall dodging / wall jumping just ask.

================================

msn -> corncobman21 at hotmail dot com
aim -> corncobman21
yahoo -> corncobman21
icq -> 130838167
-It is not the fall that kills you. It's the sudden stop at the end. (Douglas Adams)-

[url=http://www.violationentertainment.com/misc/ccm]-An eyeful a day is bloody fantastic!-[/url]
MaxGaMin
Posts: 77
Joined: Wed Mar 30, 2005 7:22 am

Post by MaxGaMin »

@voodoo
Thank you voodoo for providing another option.
I'll submit both of them once homepage is ready. :icon25:

@corncobman
I do want to know how but 1stly am going to do trial and error.(try nothing ATM because it seems difficult)
Once realized it is too difficult, please help me at that time. :icon32:

As for dodging, yes, its operation is quite dodgy because of quickie implementation.
Just guessing around it seems a bad way.
I'll try some, but once stucked, please help me at that time.

BTW your signature seems to be a stolen one. :icon28:

This is a revision6. :icon29:
revision6
1. War is not a matter of who is right but who is left.
2. Capitalism is equivalent to an outer shell of the violence.
3. Money is nothing more than a tool for exploitation.
4. Think of the modern merchant as the thief, especially the one in a paper company.
5. It ain't the werld it has to be...
corncobman
Posts: 304
Joined: Fri Aug 08, 2003 7:00 am

Post by corncobman »

@ signature - Hmmmm

Must be a coincidence.
-It is not the fall that kills you. It's the sudden stop at the end. (Douglas Adams)-

[url=http://www.violationentertainment.com/misc/ccm]-An eyeful a day is bloody fantastic!-[/url]
obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Post by obsidian »

Wow.... maybe you guys are twins separated at birth? :D
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
corncobman
Posts: 304
Joined: Fri Aug 08, 2003 7:00 am

Post by corncobman »

BTW if you want to make the dodging more like the dodding in UT (i.e. double tapping a direction) I could give you a few pointers.


The old version of my mod can be obtained here:

http://www.violationentertainment.com/misc/corncobman

(the new version is currently being worked on, it will be up soon)
-It is not the fall that kills you. It's the sudden stop at the end. (Douglas Adams)-

[url=http://www.violationentertainment.com/misc/ccm]-An eyeful a day is bloody fantastic!-[/url]
MaxGaMin
Posts: 77
Joined: Wed Mar 30, 2005 7:22 am

Post by MaxGaMin »

@corncobman
I checked your homepage and found some of those screenshots are quite curious, such as new haste effect and chain lightning.

As for dodging, please wait a moment.
I'm still learning an overall relationship and each parameter.

Anyway, thank you for your kindness. :)

revision8
1. War is not a matter of who is right but who is left.
2. Capitalism is equivalent to an outer shell of the violence.
3. Money is nothing more than a tool for exploitation.
4. Think of the modern merchant as the thief, especially the one in a paper company.
5. It ain't the werld it has to be...
MaxGaMin
Posts: 77
Joined: Wed Mar 30, 2005 7:22 am

Post by MaxGaMin »

@corncobman
Help!
I'm totally exauhsted with pmove.
I tried unreal-ish doging with ducking(for velocity affairs), but it never works constantly.
Just wasted a whole day suffering sick. :puke:
Here is my question.

Granted there are few tutorials about pmove, modding of this part should be avoided?
Please give a few pointers.

Thank you.
1. War is not a matter of who is right but who is left.
2. Capitalism is equivalent to an outer shell of the violence.
3. Money is nothing more than a tool for exploitation.
4. Think of the modern merchant as the thief, especially the one in a paper company.
5. It ain't the werld it has to be...
corncobman
Posts: 304
Joined: Fri Aug 08, 2003 7:00 am

Post by corncobman »

Most of the dodging stuff can be done avoiding pmove altogether.

You can just change the player's velocity directly, using functions already defined such as VectorMA and VectorAdd.

I did it by getting the players viewangles and multiplying the players velocity in the direction they want to go in.
-It is not the fall that kills you. It's the sudden stop at the end. (Douglas Adams)-

[url=http://www.violationentertainment.com/misc/ccm]-An eyeful a day is bloody fantastic!-[/url]
MaxGaMin
Posts: 77
Joined: Wed Mar 30, 2005 7:22 am

Post by MaxGaMin »

Thank you corncobman for your help.
One more question, please! :icon23:

How can I get players viewangle in bg_pmove.c?
There seems to be nothing such variable.

Also, your homepage no longer exists.
What happened! :icon28:

revision10
Last edited by MaxGaMin on Sun Apr 17, 2005 12:22 am, edited 1 time in total.
1. War is not a matter of who is right but who is left.
2. Capitalism is equivalent to an outer shell of the violence.
3. Money is nothing more than a tool for exploitation.
4. Think of the modern merchant as the thief, especially the one in a paper company.
5. It ain't the werld it has to be...
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

Take a look at PM_UpdateViewAngles in bg_pmove.c; you obtain the view angle by adding ps->delta_angles to cmd->angles.
MaxGaMin
Posts: 77
Joined: Wed Mar 30, 2005 7:22 am

Post by MaxGaMin »

Thank you misantropia for your help.
I'll check it out. :icon29:
1. War is not a matter of who is right but who is left.
2. Capitalism is equivalent to an outer shell of the violence.
3. Money is nothing more than a tool for exploitation.
4. Think of the modern merchant as the thief, especially the one in a paper company.
5. It ain't the werld it has to be...
corncobman
Posts: 304
Joined: Fri Aug 08, 2003 7:00 am

Post by corncobman »

Homepage is:

http://www.violationentertainment.com/misc/ccm


I renamed the folder
-It is not the fall that kills you. It's the sudden stop at the end. (Douglas Adams)-

[url=http://www.violationentertainment.com/misc/ccm]-An eyeful a day is bloody fantastic!-[/url]
MaxGaMin
Posts: 77
Joined: Wed Mar 30, 2005 7:22 am

Post by MaxGaMin »

O.K. Changed bookmark.
Previous name was too long. :icon25:

Can I ask one more question?
How can a vector be rotated most easily based on a specified origin?
VectorRotate function seems to use (0,0,0) for rotation center and did not work as intended.
Please!
Thank you in advance.

revison 18
1. War is not a matter of who is right but who is left.
2. Capitalism is equivalent to an outer shell of the violence.
3. Money is nothing more than a tool for exploitation.
4. Think of the modern merchant as the thief, especially the one in a paper company.
5. It ain't the werld it has to be...
corncobman
Posts: 304
Joined: Fri Aug 08, 2003 7:00 am

Post by corncobman »

Try RotateAroundDirection() or RotatePointAroundVector()

Most of the vector functions are in q_math.c
-It is not the fall that kills you. It's the sudden stop at the end. (Douglas Adams)-

[url=http://www.violationentertainment.com/misc/ccm]-An eyeful a day is bloody fantastic!-[/url]
MaxGaMin
Posts: 77
Joined: Wed Mar 30, 2005 7:22 am

Post by MaxGaMin »

Thank you, corncobman!
My multi missile and wall kick should work better. :icon29:
1. War is not a matter of who is right but who is left.
2. Capitalism is equivalent to an outer shell of the violence.
3. Money is nothing more than a tool for exploitation.
4. Think of the modern merchant as the thief, especially the one in a paper company.
5. It ain't the werld it has to be...
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