The shotgun bullet impacts simply don't show up. I don't remember during which compile they disappeared but they did and it was random as hell. I've traced each function from firing to the pellet code to the impact marks and all of them are executing. I looked at where the media is defined, and it uses the same exact media that the pistol and machinegun use, which do work perfectly fine. I turned on r_showtris 1, and they aren't even being stuck on the surface they impact. It actually does damage to a player however, so I assume the collision is working properly.
You can grab the full game/cgame/ui source here, and I'm more than willing to post any functions you would like to look at specifically.
Hopefully someone can help out
