quake3 and widescreen. problem.
Posted: Sun Jun 29, 2008 2:35 am
wtf am i doing wrong. when i follow the instructions from the googleweb i get this error.
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'D:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode -1: 1650 1080 FS
...using colorsbits of 32
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...registered window class
...created window@4,0 (1656x1112)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...137 PFDs found
...hardware acceleration found
...PIXELFORMAT 9 selected
...creating GL context: succeeded
...making context current: succeeded
...WARNING: fullscreen unavailable in this mode
...setting mode -1: 1650 1080 FS
...using colorsbits of 16
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...window already present, CreateWindowEx skipped
help a noob plz!
edit: i set width to 1650, height to 1080 and r_mode -1
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'D:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode -1: 1650 1080 FS
...using colorsbits of 32
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...registered window class
...created window@4,0 (1656x1112)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...137 PFDs found
...hardware acceleration found
...PIXELFORMAT 9 selected
...creating GL context: succeeded
...making context current: succeeded
...WARNING: fullscreen unavailable in this mode
...setting mode -1: 1650 1080 FS
...using colorsbits of 16
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...window already present, CreateWindowEx skipped
help a noob plz!
edit: i set width to 1650, height to 1080 and r_mode -1