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quake3 and widescreen. problem.

Posted: Sun Jun 29, 2008 2:35 am
by shadd_
wtf am i doing wrong. when i follow the instructions from the googleweb i get this error.

Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'D:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode -1: 1650 1080 FS
...using colorsbits of 32
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...registered window class
...created window@4,0 (1656x1112)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...137 PFDs found
...hardware acceleration found
...PIXELFORMAT 9 selected
...creating GL context: succeeded
...making context current: succeeded
...WARNING: fullscreen unavailable in this mode
...setting mode -1: 1650 1080 FS
...using colorsbits of 16
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...window already present, CreateWindowEx skipped

help a noob plz!

edit: i set width to 1650, height to 1080 and r_mode -1

Re: quake3 and widescreen. problem.

Posted: Sun Jun 29, 2008 3:49 am
by Scourge
Shouldn't it be 1680 x 1050?

Re: quake3 and widescreen. problem.

Posted: Sun Jun 29, 2008 4:40 am
by shadd_
:)

now if i could get rid of this msvcr70.dll punkbuster md5 mismatch i could stop getting kicked.

Re: quake3 and widescreen. problem.

Posted: Sun Jun 29, 2008 4:57 am
by AmIdYfReAk
Webupdate punkbuster,

visit there offical site and you'll find your way...

Re: quake3 and widescreen. problem.

Posted: Sun Jun 29, 2008 6:44 am
by axbaby
noob

Re: quake3 and widescreen. problem.

Posted: Sun Jun 29, 2008 7:00 am
by shadd_
AmIdYfReAk wrote:Webupdate punkbuster,

visit there offical site and you'll find your way...
i tried all that already.

it was ap lounge server. their pb is out of date. its trying to get an md5 from an old msvcr70.dll. all other servers i tried worked no problems.

Re: quake3 and widescreen. problem.

Posted: Sun Jun 29, 2008 7:01 am
by shadd_
axbaby wrote:noob
fu

Re: quake3 and widescreen. problem.

Posted: Sun Jun 29, 2008 11:55 am
by Eddie
shadd_ wrote:
axbaby wrote:noob
fu
:arrow:

Re: quake3 and widescreen. problem.

Posted: Sun Jun 29, 2008 2:06 pm
by shadd_
Eddie wrote:
:arrow:
fu