Movie Trailer: Quake - Rebellion

Open discussion about any topic, as long as you abide by the rules of course!
Wreck
Posts: 15
Joined: Sat Jan 05, 2008 1:17 pm

Movie Trailer: Quake - Rebellion

Post by Wreck »

Good morning, all!

I signed on here a while back but haven't posted too much. The community here is thriving though. Congrats.

We've been working on fan projects since 1998 revolving around the Quake universe. Our past projects include Quad God (1999), and Quake: Escape from the Bastille (2001)

For the past 9 months, we've been pushing out a new project, more aggressive than anything we've done, and with more talent than we used to have. Our project is Quake-Rebellion, a 50 page scripted screenplay that follows the story of the Doom marine at the end of the Doom 3 game universe, into the world of Quake III Arena.

We released our first preview trailer today as we hit our 55% production point and are hardcore moving forward!

High Defination Trailer: http://www.quake-rebellion.com (use IE7 and allow buffering time for the 86 meg file to stream)

http://www.youtube.com/watch?v=JpW7cJpdjmY (you may watch in low quality or high quality formats by choosing the option under the viewing window)

Thanks, everyone!

QUAKE FOREVER!

Joe Goss

Image
User avatar
MKJ
Posts: 32581
Joined: Fri Nov 24, 2000 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by MKJ »

n1
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by o'dium »

While I think it looks awesome, I have to question why you used the diffuse only and dint take advantage of the better looking height/normal/spec maps that were available?

Awesome though, cool action, liked it.
Fender
Posts: 5876
Joined: Sun Jan 14, 2001 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by Fender »

nice
Man I love that NIN song...
Dark Metal
Posts: 5496
Joined: Sun Feb 20, 2000 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by Dark Metal »

Shut up odium, you're a complete fucking tool.
[WYD]
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by o'dium »

Its like having a convertable and being in the best sunshine in 10 years, but you drive with the top up still and the windows closed.
Dark Metal
Posts: 5496
Joined: Sun Feb 20, 2000 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by Dark Metal »

Dark Metal wrote:Shut up odium, you're a complete fucking tool.
[WYD]
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by o'dium »

My emails in the other thread if you want to ask me out? Or just PM me?
Nightshade
Posts: 17020
Joined: Fri Dec 01, 2000 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by Nightshade »

How about you just take his advice and shut the fuck up?
andyman
Posts: 11198
Joined: Wed Feb 09, 2005 8:20 pm

Re: Movie Trailer: Quake - Rebellion

Post by andyman »

o'dium wrote:Its like having a convertable and being in the best sunshine in 10 years, but you drive with the top up still and the windows closed.
sitting in front of your computer and riding in a convertible are not similar in any way.
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by o'dium »

Wow, the only way this thread could make me more wet is id Jackal came in here and started as well.

GO TEAM! :olo:
User avatar
seremtan
Posts: 36011
Joined: Wed Nov 19, 2003 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by seremtan »

Wreck wrote:use IE7
wtf
obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by obsidian »

OMG! That was pretty awesome!
o'dium
Posts: 11712
Joined: Sun Mar 25, 2001 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by o'dium »

Yeah, damn alts, such a shame... Cunt.
User avatar
GONNAFISTYA
Posts: 13369
Joined: Sun Jan 23, 2005 8:20 pm

Re: Movie Trailer: Quake - Rebellion

Post by GONNAFISTYA »

I'm sure there are hundreds of Saturday morning cartoons that o'dicunt won't watch because they don't utilize bump mapping. :dork:

Jesus Christ...what a fucking tool o'dicunt is. He has no sense of choice in stylization or art direction...only tech.
Shut the fuck up, o'dium
Grandpa Stu
Posts: 2362
Joined: Wed Nov 01, 2000 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by Grandpa Stu »

wow i like that. can't wait for the finished movie :up:
User avatar
Transient
Posts: 11357
Joined: Fri Feb 09, 2001 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by Transient »

Looks cool. :up:
[quote="YourGrandpa"]I'm satisfied with voicing my opinion and moving on.[/quote]
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Re: Movie Trailer: Quake - Rebellion

Post by ^misantropia^ »

Sweet. :up:
Kat
Posts: 952
Joined: Tue Nov 14, 2000 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by Kat »

obsidian wrote:OMG! That was pretty awesome!
Heh, I thought you were over-reacting but that was very, very cool. Well done Wreck & team :up:
[url=https://www.katsbits.com/tutorials#q3w]Tutorials, tools and resources[/url]
R00k
Posts: 15188
Joined: Mon Dec 18, 2000 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by R00k »

Good job, I'm looking forward to watching it. :up:
Tsakali
Posts: 7175
Joined: Thu Mar 02, 2000 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by Tsakali »

I literally got goosebumps when he landed in dm7 :cool:

loving the idea :up:
bork[e]
Posts: 4357
Joined: Tue Mar 23, 2004 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by bork[e] »

damn, that was pretty cool.
surgeon62
Posts: 573
Joined: Sun Mar 13, 2005 6:58 pm

Re: Movie Trailer: Quake - Rebellion

Post by surgeon62 »

You guys should've done the Doom movie.
Tsakali
Posts: 7175
Joined: Thu Mar 02, 2000 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by Tsakali »

the new doom game doesn't deserve any better
feedback
Posts: 7449
Joined: Mon Feb 18, 2002 8:00 am

Re: Movie Trailer: Quake - Rebellion

Post by feedback »

How come there's no specular lighting on the D3 characters? :bulb:
I love quake!
Post Reply