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Quake 3 graphics question
Posted: Wed Jul 23, 2008 9:25 am
by nitin77
Wondering if anyone can please help out with this.
Textures in certain maps appear to be splotchy, like pjw3dm5 and unitooldm6 (a cel shaded map). It's where there's shadows cast from the lightmaps I think.
Is there some setting i dont have right in q3?
Re: Quake 3 graphics question
Posted: Wed Jul 23, 2008 9:31 am
by phantasmagoria
first things first: is your computer plugged in?
Re: Quake 3 graphics question
Posted: Wed Jul 23, 2008 9:38 am
by MKJ
i recommend fixing the problem.
Re: Quake 3 graphics question
Posted: Wed Jul 23, 2008 11:07 am
by megami
phantasmagoria wrote:first things first: is your computer plugged in?
At first I thought the "Opeth" in your sig was Oprah
Re: Quake 3 graphics question
Posted: Wed Jul 23, 2008 2:29 pm
by Therac-25
does it come up in screenshots?
corrupt graphics like that is usually a driver/card issue. enough cooling on the gpu?
Re: Quake 3 graphics question
Posted: Wed Jul 23, 2008 10:30 pm
by nitin77
thera25,
probably, I'll try to take a few.
It only happens on some maps, like the ones I listed so its not an overall issue. I'm thinking maybe the textures on those maps are low res perhaps.