Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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Survivor
- Posts: 4202
- Joined: Fri Dec 27, 2002 8:00 am
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by Survivor »
What was needed again to remove everything hud-related like score and such from the screen for screenshots and demos?
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$NulL
- Posts: 100
- Joined: Wed Mar 27, 2002 8:00 am
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by $NulL »
cg_draw2d 0
cg_drawgun 0
r_drawentities 0
I dont remember how to hide messages, but I know its possiable.
Last edited by
$NulL on Sat Apr 23, 2005 2:50 pm, edited 1 time in total.
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Fjoggs
- Posts: 2555
- Joined: Fri May 03, 2002 7:00 am
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by Fjoggs »
\cl_noprint 1 removes console echo
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redfella
- Posts: 441
- Joined: Mon May 12, 2003 7:00 am
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by redfella »
What is console echo?
black & white blanket logic
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Fjoggs
- Posts: 2555
- Joined: Fri May 03, 2002 7:00 am
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by Fjoggs »
Whenever you kill a player, or someone chats, the console echos that message on the top-left side of the screen.