How to disable the Character Limit in the Quake 3 Menu

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michael18
Posts: 26
Joined: Fri Apr 04, 2008 4:08 pm

How to disable the Character Limit in the Quake 3 Menu

Post by michael18 »

Hello
Im working on a Quake 3 Mod which has over 120 Models but may 100 of them are shown in the Menu and the other 20 you only can play them when you tipp into the console /Model ***
so is there a way to disable the Model Limit that all Models can be shown in the Quake 3 Character Selection Screen?

thanks a lot for your help
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Re: How to disable the Character Limit in the Quake 3 Menu

Post by ^misantropia^ »

Q3A 1.32 supports 256 models/skins out of the box, but you might need to bump the values of the ID_(PREV|NEXT)PAGE and ID_BACK defines in q3_ui/ui_playermodels.c.
michael18
Posts: 26
Joined: Fri Apr 04, 2008 4:08 pm

Re: How to disable the Character Limit in the Quake 3 Menu

Post by michael18 »

thank you misantropia.
but how exactly i need to edit ID_(PREV|NEXT)PAGE and ID_BACK
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Re: How to disable the Character Limit in the Quake 3 Menu

Post by ^misantropia^ »

Uhm, I'm not sure I understand the question. They're defines in that file I mentioned, with values of (off the top of my head) 101 to 103. Bump them to something > 500 and you should be fine.
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