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- GONNAFISTYA
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So I've seen the trailer. I've seen the featurette. I've heard the buzz.
Everyone keeps talking about how this movie is "revolutionary" and will "change the way we watch movies".
So...what's the big thing I'm missing? The featurette mentions the technology not being available before to make this movie but doesn't actually state what the technology is. It mentions about the film being revolutionary but doesn't say what's so revolutionary about it.
Anyone have any clue what's so special about this film or is it just regular, everyday bullshit marketing hype with a famous director to get people to watch this thing?
Everyone keeps talking about how this movie is "revolutionary" and will "change the way we watch movies".
So...what's the big thing I'm missing? The featurette mentions the technology not being available before to make this movie but doesn't actually state what the technology is. It mentions about the film being revolutionary but doesn't say what's so revolutionary about it.
Anyone have any clue what's so special about this film or is it just regular, everyday bullshit marketing hype with a famous director to get people to watch this thing?
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As far as I understood it, it's going to be a 3D film. But that's not exactly revolutionary I think.
The trailer looked poop anyway.
The trailer looked poop anyway.
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Meant to be amazing in 3d - like really astoundingly good
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best to be neutral about it for now i think. the cg might be pretty spectacular, but i can see it being overhyped--leading to disappointment.
hm. for some reason, i'm thinking about Fable and Spore.
hm. for some reason, i'm thinking about Fable and Spore.
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It's supposedly the first real film to use 3D in a non-gimmicky way. So, rather than just being there for stuff to get thrown at the crowd, it is supposed to entirely immerse you in this new world.
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UP! only used it as a gimmick a couple times. During the rest of the movie it was there, but not over the top.bitWISE wrote:It's supposedly the first real film to use 3D in a non-gimmicky way. So, rather than just being there for stuff to get thrown at the crowd, it is supposed to entirely immerse you in this new world.
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And it added fuckall to the movie experience. In fact, the glasses kept slipping off my nose which was hugely annoying.Fender wrote:UP! only used it as a gimmick a couple times. During the rest of the movie it was there, but not over the top.bitWISE wrote:It's supposedly the first real film to use 3D in a non-gimmicky way. So, rather than just being there for stuff to get thrown at the crowd, it is supposed to entirely immerse you in this new world.
No, I can't get excited over this whole 3D craze. I hope it fails and falls flat on it's face.
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how very 90s.
they need to focus more on a good story and good acting and less on new tech
they need to focus more on a good story and good acting and less on new tech
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meh
dunno wtf James Cameron has been smoking
dunno wtf James Cameron has been smoking
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the trailer was pure homosexuality
LawL probably has premiere tickets already
LawL probably has premiere tickets already
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I've never seen one either. And for the same reasons. I may see this Avatar film for simple curiosity, but not in 3D. If it suffices my 3D interests, then maybe I'll see it again in 3D...
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Jesus Christ you're so obsessed with gayness it's beyond a joke.seremtan wrote:the trailer was pure homosexuality
LawL probably has premiere tickets already

Thick, solid and tight in all the right places.
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Sounds like it has the potential to be pretty fucking awesome:
http://www.wired.com/magazine/2009/11/f ... r_cameron/
http://www.wired.com/magazine/2009/11/f ... r_cameron/
He started by hiring USC linguistic expert Paul Frommer to invent an entirely new language for the Na’vi, the blue-skinned natives of Pandora. Frommer came on board in August 2005 and began by asking Cameron what he wanted the language to sound like? Did he want clicks and guttural sounds or something involving varying tones? To narrow the options, Frommer turned on a microphone and recorded a handful of samples for Cameron.
The director liked ejective consonants, a popping utterance that vaguely resembles choking. Frommer locked down a “sound palette” and started developing the language’s basic grammatical structure. Cameron had opinions on whether the modifier in a compound word should come first or last (first) and helped establish a rule regarding the nature of nouns. It took months to create the grammar alone. “He’s a very intense guy,” Frommer says. “He didn’t just tell me to build a language from scratch. He actually wanted to discuss points of grammar.”
Thirteen months after he began work on Avatar, Frommer wrote a pamphlet titled Speak Na’vi and started teaching the actors how to pronounce the language. He held Na’vi boot camps and then went over lines one by one with each actor. “Cameron wanted them to be emotional, but they had to do it in a language that never existed,” Frommer says. If an actor flubbed a Na’vi word, Frommer would often step in with a correction. “There were times when the actors didn’t want me to tell them that they had mispronounced a word that had never been pronounced before,” he says.
With the language established, Cameron set about naming everything on his alien planet. Every animal and plant received Na’vi, Latin, and common names. As if that weren’t enough, Cameron hired Jodie Holt, chair of UC Riverside’s botany and plant sciences department, to write detailed scientific descriptions of dozens of plants he had created. She spent five weeks explaining how the flora of Pandora could glow with bioluminescence and have magnetic properties. When she was done, Cameron helped arrange the entries into a formal taxonomy.
This was work that would never appear onscreen, but Cameron loved it. He brought in more people, hiring an expert in astrophysics, a music professor, and an archaeologist. They calculated Pandora’s atmospheric density and established a tripartite scale structure for the alien music. When one of the experts brought in the Star Wars Encyclopedia, Cameron glanced at it and said, “We’ll do better.”
Eventually, a team of writers and editors compiled all this information into a 350-page manual dubbed Pandorapedia. It documents the science and culture of the imaginary planet, and, as much as anything, it represents the fully realized world Cameron has created. For fans who want to delve deeper, parts of Pandorapedia will be available online this winter.
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golf without golf balls.stuntcock wrote:furries without fur
Re: Avatar
that wired article was an interesting read, but..
jaw-dropping 3d graphics wouldn't be enough to support the story that trailer was telling. it really did look shit.Eraser wrote:The trailer looked poop
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With as much work as Cameron is putting into this, I wouldn't be suprised if this was a trilogy or more...
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I agree xeros.
I also think it is a movie you will have to experience rather than speculate from an armchair.
I also think it is a movie you will have to experience rather than speculate from an armchair.
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More like a movie I'll let the hyped up spakkers go watch first, then check out later if metacritic gives it a good rating.bitWISE wrote:I also think it is a movie you will have to experience rather than speculate from an armchair.