Quake Live out of Beta

Locked
Unisaw
Posts: 690
Joined: Tue Aug 16, 2005 3:50 pm

Quake Live out of Beta

Post by Unisaw »

id press release
Still not up yet 'tho. NEW MAPS!
lars63
Posts: 2927
Joined: Mon May 15, 2000 7:00 am

Re: Quake Live out of Beta

Post by lars63 »

Cool!!! Thanks for the heads up :)
Member: [url=http://www.nad.org]NAD[/url]&[url=http://www.bta4bikes.org/]BTA[/url]
Your Friendly Neighborhood Quake Addict
+JuggerNaut+
Posts: 22175
Joined: Sun Oct 14, 2001 7:00 am

Re: Quake Live out of Beta

Post by +JuggerNaut+ »

That's an easy decision on that subscription for me. Awesome.
Tsakali
Posts: 7175
Joined: Thu Mar 02, 2000 8:00 am

Re: Quake Live out of Beta

Post by Tsakali »

:up:
User avatar
PhoeniX
Posts: 4067
Joined: Fri Aug 04, 2000 7:00 am

Re: Quake Live out of Beta

Post by PhoeniX »

Since when was it subscription based? I thought it was just going to be ad supported.
obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Re: Quake Live out of Beta

Post by obsidian »

New maps are cool, but I'm sure as hell not going to pay a subscription for them. Ad supported I'm fine with. Paying for private servers I'm okay with too. I'll stick to the free account, thank you very much.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
AmIdYfReAk
Posts: 6926
Joined: Thu Feb 10, 2000 8:00 am

Re: Quake Live out of Beta

Post by AmIdYfReAk »

obsidian wrote:New maps are cool, but I'm sure as hell not going to pay a subscription for them. Ad supported I'm fine with. Paying for private servers I'm okay with too. I'll stick to the free account, thank you very much.
Fucking :up:
User avatar
MKJ
Posts: 32582
Joined: Fri Nov 24, 2000 8:00 am

Re: Quake Live out of Beta

Post by MKJ »

PhoeniX wrote:Since when was it subscription based? I thought it was just going to be ad supported.
the whole ad thing kinda fell through, apparently.
User avatar
Whiskey 7
Posts: 9709
Joined: Sat Jul 21, 2001 7:00 am

Re: Quake Live out of Beta

Post by Whiskey 7 »

MKJ wrote:
PhoeniX wrote:Since when was it subscription based? I thought it was just going to be ad supported.
the whole ad thing kinda fell through, apparently.
Interesting, very interesting :smirk: :smirk:
[color=#FFBF00]Physicist [/color][color=#FF4000]of[/color] [color=#0000FF]Q3W[/color]
DRuM
Posts: 6841
Joined: Mon Oct 28, 2002 8:00 am

Re: Quake Live out of Beta

Post by DRuM »

I play it quite regularly and because of 20 new maps they've introduced (which you can only play in practise mode as a non subscriber) including 'Overkill', (remember that one on q3w CA?) am sort of considering a premium account at the outrageous and extortionate price of.......



£19 a year. Although you can't buy either premium or pro in the UK for another 24 hours.


Image

It's got a revamped look to it. It also works in google chrome now which is great.
Some say the physics feel a bit smoother. I'm not sure I've really noticed that.
When you connect to a server, there's an ad for fallout instead of that quakelive bitmap, but apparently subscribers
don't get the ads. Tier skill levels are changing from 1 to 5, to 1 to 6. Not sure if that's implemented yet, the idea is to reduce tier slumming
and raping noobs.
User avatar
MKJ
Posts: 32582
Joined: Fri Nov 24, 2000 8:00 am

Re: Quake Live out of Beta

Post by MKJ »

i dont mind buying content - i do it for some 360 games all the time - but renting content? err no.
DRuM
Posts: 6841
Joined: Mon Oct 28, 2002 8:00 am

Re: Quake Live out of Beta

Post by DRuM »

Yeah, that's understandable. The way I see it is, if I decided to get a premium account, it would cost me less than the price of a pint of milk per week, or about 6 pence a day for a year. Wouldn't even notice it. But I think I'll sit tight for a bit, see how many of these private servers spring up, and see what the general verdict is.
+JuggerNaut+
Posts: 22175
Joined: Sun Oct 14, 2001 7:00 am

Re: Quake Live out of Beta

Post by +JuggerNaut+ »

I'm a Premi ;D. Drum, have you actually TRIED running in chrome? It still says it's incompatible.
+JuggerNaut+
Posts: 22175
Joined: Sun Oct 14, 2001 7:00 am

Re: Quake Live out of Beta

Post by +JuggerNaut+ »

Awesome. Start paying monthly and they're having internal server errors.
DRuM
Posts: 6841
Joined: Mon Oct 28, 2002 8:00 am

Re: Quake Live out of Beta

Post by DRuM »

Yeah juggs, before the error it's having now, I've had no problem as such with chrome. It did for a few moments give me the incompatible browser box for some reason. But other than that, it's working fine with chrome.
Grenader
Posts: 202
Joined: Sun Oct 08, 2006 11:38 am

Re: Quake Live out of Beta

Post by Grenader »

Screw that for a carry on. 2 years wasted on QL just for them to do this. I guess I'll go back to q2w for my quake fix.
Grenader
Posts: 202
Joined: Sun Oct 08, 2006 11:38 am

Re: Quake Live out of Beta

Post by Grenader »

Yeah, I'm mad.
prince1000
Posts: 1892
Joined: Sun Jan 07, 2001 8:00 am

Re: Quake Live out of Beta

Post by prince1000 »

MKJ wrote:i dont mind buying content - i do it for some 360 games all the time - but renting content? err no.
$3.99/month essentially for a private server makes it worth it.
Grandpa Stu
Posts: 2362
Joined: Wed Nov 01, 2000 8:00 am

Re: Quake Live out of Beta

Post by Grandpa Stu »

im not a fan of having to pay for new maps and game modes. seems to me that core content like that should be free for everyone especially since that precedent is already been somewhat established.

at any rate i will drop the money for a premium account but am on the fence if i'll go pro or not. i know i'd use the server spawning feature but ima wait to see if any of the regulars i play with have picked up a pro account cuz then i wouldn't bother :)
mjrpes
Posts: 4980
Joined: Tue Nov 28, 2000 8:00 am

Re: Quake Live out of Beta

Post by mjrpes »

I'm getting crashing with Google Chrome when I flip between tabs; will stick with Firefox for now.

Wish they'd bump up max players to 24 :)
Locked