xccc_box : beta 1

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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kaffee
Posts: 15
Joined: Fri Jul 31, 2009 9:15 am

xccc_box : beta 1

Post by kaffee »

hello,

again i made a small level, its this time a box, and the design shall remember a little bit on halflife 1 and black mesa. its basiclly designed for free for all and duel and shouldnt be played with more than 4 players. quite now i am again not sure what to do with item balancing and if its not at least to tight. so maybe anyone could say sth about it, anything is appreciated.

a gallery :

http://kaffeseecke.wordpress.com/xccc_b ... a-gallery/

some images :

[lvlshot]http://kaffeseecke.files.wordpress.com/2011/01/f_box.jpg[/lvlshot]

[lvlshot]http://kaffeseecke.files.wordpress.com/2011/01/x_box3.jpg[/lvlshot]

[lvlshot]http://kaffeseecke.files.wordpress.com/2011/01/x_box4.jpg[/lvlshot]

[lvlshot]http://kaffeseecke.files.wordpress.com/2011/01/x_box10.jpg[/lvlshot]

a youtube video

http://www.youtube.com/watch?v=OoI-pOhp ... r_embedded

and the file :

http://www.divshare.com/download/14216436-82a

regards, kaffee
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